Re: [PATCH 17/49] builtin/repack.c: pass "packdir" when removing packs
- From
Taylor Blau <me@ttaylorr.com>
- Date
- Oct 7, 2025, 20:23 UTC
- Message-ID
- <aOV2xNDIWGHG2sy/@nand.local>
- In-Reply-To
- <aNsUfrE-2Wc8_1Fm@pks.im>
On Tue, Sep 30, 2025 at 01:21:34AM +0200, Patrick Steinhardt wrote:
Show 14 quoted lines
> On Sun, Sep 28, 2025 at 06:08:16PM -0400, Taylor Blau wrote: > > builtin/repack.c defines a static "packdir" to instruct pack-objects on > > where to write any new packfiles. This is also the directory scanned > > when removing any packfiles which were made redundant by the latest > > repack. > > > > Prepare to move the "existing_packs_remove_redundant" function to its > > own compilation unit by passing in this information as a parameter to > > that function. > > I would have expected that we also get rid of that static variable > either in this commit or a follow-up. Is there any reason why you > skipped over this? If so, it would be great to highlight in the commit > message.
We can't get rid of "packdir" quite yet, because it's used in other functions (which get a similar treatment as this one does in later patches).
We could (and probably should) drop this, packtmp_name, and packtmp as static variables within builtin/repack.c. We could do it as a fiftieth patch in this series like so:
--- 8< ---
diff --git a/builtin/repack.c b/builtin/repack.c index ad60c4290d..565538bb24 100644 --- a/builtin/repack.c +++ b/builtin/repack.c @@ -27,7 +27,6 @@ static int pack_everything; static int write_bitmaps = -1; static int use_delta_islands; static int run_update_server_info = 1; -static char *packdir, *packtmp_name, *packtmp; static int midx_must_contain_cruft = 1; static const char *const git_repack_usage[] = { @@ -111,6 +110,7 @@ int cmd_repack(int argc, struct write_pack_opts opts = { 0 }; int i, ret; int show_progress; + char *packdir, *packtmp_name, *packtmp; /* variables to be filled by option parsing */ struct repack_config_ctx config_ctx; --- >8 --- But I'd like to err on the side of post-merge followups here to avoid dumping 49+ more patches on the list. Of course, if there are showstoppers or other objections, I can easily reroll the series, but I'd rather avoid doing so on a series this long. Thanks, Taylor