Re: [PATCH v2 12/24] pack-bitmap-write: fill bitmap with commit history
- From
Taylor Blau <me@ttaylorr.com>
- Date
- Nov 28, 2020, 17:21 UTC
- Message-ID
- <X8KHEMl87sU5cIGK@nand.local>
- In-Reply-To
- <20201125011409.941639-1-jonathantanmy@google.com>
On Tue, Nov 24, 2020 at 05:14:09PM -0800, Jonathan Tan wrote:
Show 18 quoted lines
> > From: Derrick Stolee <dstolee@microsoft.com> > > > > The fill_bitmap_commit() method assumes that every parent of the given > > commit is already part of the current bitmap. Instead of making that > > assumption, let's walk parents until we reach commits already part of > > the bitmap. Set the value for that parent immediately after querying to > > save time doing double calls to find_object_pos() and to avoid inserting > > the parent into the queue multiple times. > > I see from the later patches that this has no effect until the part > where we can skip commits, but as Junio says [1], it's worth mentioning > it here. Maybe something like: > > The fill_bitmap_commit() method assumes that every parent of the given > commit is already part of the current bitmap. This is currently > correct, but a subsequent patch will change the nature of the edges of > the graph from parent-child to ancestor-descendant. In preparation for > that, let's walk parents...
Thanks. Stolee and I worked a little on revising this last week, and I think that the current log message is more along these lines. Here's what we wrote:
pack-bitmap-write: fill bitmap with commit history
The current implementation of bitmap_writer_build() creates a
reachability bitmap for every walked commit. After computing a bitmap
for a commit, those bits are pushed to an in-progress bitmap for its
children. fill_bitmap_commit() assumes the bits corresponding to objects
reachable from the parents of a commit are already set. This means that
when visiting a new commit, we only have to walk the objects reachable
between it and any of its parents. A future change to bitmap_writer_build() will relax this condition so
not all parents have their reachable objects set in the in-progress
bitmap. Prepare for that by having 'fill_bitmap_commit()' walk
parents until reaching commits whose bits are already set. Then, walk
the trees for these commits as well. This has no functional change with the current implementation of
bitmap_writer_build().Show 9 quoted lines
> > static void fill_bitmap_commit(struct bb_commit *ent, > > - struct commit *commit) > > + struct commit *commit, > > + struct prio_queue *queue) > > As far as I can see, this function expects an empty queue and always > ends with the queue empty, and the only reason why we don't instantiate > a new queue every time is so that we can save on the internal array > allocation/deallocation. Maybe add a comment to that effect.
Sure. Would you find a comment like that more helpful above 'fill_bitmap_commit()', or above the declaration of 'queue' (in 'bitmap_writer_build()') itself?
Thanks, Taylor