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Re: [PATCHv2 2/2] receive-pack: Add receive.objectCountLimit to refuse push with too many objects

From
Shawn Pearce <spearce@spearce.org>
Date
May 14, 2011, 22:17 UTC
Message-ID
<BANLkTimQD5JFeOeF48cbMjDL3+WMfsmPtA@mail.gmail.com>
In-Reply-To
<201105141517.45324.johan@herland.net>
On Sat, May 14, 2011 at 06:17, Johan Herland <johan@herland.net> wrote:
Show 9 quoted lines
> I'm planning to add a new capability collection/namespace, called "limit-*",
> where the server can communicate capabilities to the client, like so:
>
>  limit-object-count_100000
>  limit-commit-count_1000
>  limit-pack-size_500000000
>
> (I'd prefer to s/_/=/ or s/_/:/, but according to pack-protocol.txt, a
> capability may not contain "=" or ":")

I forget why = and : are forbidden here. I think its just because we wanted the options to be "simple". I agree, I would prefer = here too, and probably would have written the patch that way myself. There shouldn't be a technical reason why = isn't allowed here. Its just documented as being not a good idea because at one time someone wrote that down.

Show 7 quoted lines
> However, you say:
>
>> For older clients that don't know this new advertised capability, they
>> should fail hard and not transfer all of this data.
>
> AFAICS this is not the case. If a client does not understand a capability,
> it simply ignores it, and carries on doing its usual thing.
By this I meant #2 below (the initial patch).
Show 5 quoted lines
> IINM there are only two ways to prevent an older client from transferring
> all the data:
>
> 1. Change the pack protocol in an incompatible way, that causes older client
> to abort with a pack format error prior to transmitting the pack.

This is not a good idea. We still want the client to be able to talk to the server if it would be within the limits.

> 2. (as in initial patch) Abort receive-pack when the server detects a limit
> violation, leaving the client with a broken pipe. I haven't read the pack
> protocol closely, but I wouldn't be surprised if this behavior is strictly
> in violation of the protocol.

It is a violation of the protocol... sort of. Its allowed for the server to up and die in the middle of a push. What happens if the remote system loses power due to a grid failure while you are writing to it? The remote system can't tell you "I'm going away now" first. It just freezes and stops ACK'ing the TCP packets. Or if the remote system gets overloaded and the Linux OOM killer kicks in... the remote might get one of the processes elected for killing, and your TCP connection breaks.

I don't think its as bad as it sounds. Its not a great user experience, sure. And we maybe should also look at changing the send-pack code to check the pipe for received data from the remote peer if pack-objects dies (today it doesn't)... just in case the reason pack-objects died is because an error message was written and then the stream was closed.

-- 
Shawn.
Previous: Johan HerlandNext: Johan Herland
Message 7 of 53 in “receive-pack: Add receive.denyObjectLimit to refuse push with too many objects”
  1. 2/2 receive-pack: Add receive.denyObjectLimit to refuse push with too many objectsJohan Herland, May 13, 2011
  2. Junio C HamanoMay 13, 2011
  3. Johan HerlandMay 14, 2011
  4. 2/2 receive-pack: Add receive.objectCountLimit to refuse push with too many objectsJohan Herland, May 14, 2011
  5. Shawn PearceMay 14, 2011
  6. Johan HerlandMay 14, 2011
  7. Shawn PearceMay 14, 2011
  8. Johan HerlandMay 15, 2011
  9. 0/9 Push limitsJohan Herland, May 15, 2011
  10. 1/9 Update technical docs to reflect side-band-64k capability in receive-packJohan Herland, May 15, 2011
  11. 2/9 send-pack: Attempt to retrieve remote status even if pack-objects failsJohan Herland, May 15, 2011
  12. Jeff KingMay 16, 2011
  13. Jeff KingMay 16, 2011
  14. Jeff KingMay 16, 2011
  15. 1/3 connect: treat generic proxy processes like ssh processesJeff King, May 16, 2011
  16. Johannes SixtMay 16, 2011
  17. Junio C HamanoMay 16, 2011
  18. Jeff KingMay 17, 2011
  19. Johannes SixtMay 17, 2011
  20. Jeff KingMay 18, 2011
  21. 2/3 connect: let callers know if connection is a socketJeff King, May 16, 2011
  22. 3/3 send-pack: avoid deadlock on git:// push with failed pack-objectsJeff King, May 16, 2011
  23. Johannes SixtMay 16, 2011
  24. Jeff KingMay 17, 2011
  25. Windows: add a wrapper for the shutdown() system callJohannes Sixt, May 18, 2011
  26. 3/9 pack-objects: Allow --max-pack-size to be used together with --stdoutJohan Herland, May 15, 2011
  27. Shawn PearceMay 15, 2011
  28. Johan HerlandMay 16, 2011
  29. Junio C HamanoMay 16, 2011
  30. Johan HerlandMay 16, 2011
  31. 4/9 pack-objects: Teach new option --max-object-count, similar to --max-pack-sizeJohan Herland, May 15, 2011
  32. Shawn PearceMay 15, 2011
  33. Johan HerlandMay 15, 2011
  34. Shawn PearceMay 15, 2011
  35. Junio C HamanoMay 16, 2011
  36. Johan HerlandMay 16, 2011
  37. 5/9 pack-objects: Teach new option --max-commit-count, limiting #commits in packJohan Herland, May 15, 2011
  38. 6/9 receive-pack: Prepare for addition of the new 'limit-*' family of capabilitiesJohan Herland, May 15, 2011
  39. Junio C HamanoMay 16, 2011
  40. Johan HerlandMay 16, 2011
  41. Sverre RabbelierMay 16, 2011
  42. Junio C HamanoMay 16, 2011
  43. Sverre RabbelierMay 16, 2011
  44. Junio C HamanoMay 16, 2011
  45. Sverre RabbelierMay 16, 2011
  46. 7/9 send-pack/receive-pack: Allow server to refuse pushes with too many objectsJohan Herland, May 15, 2011
  47. 8/9 send-pack/receive-pack: Allow server to refuse pushing too large packsJohan Herland, May 15, 2011
  48. 9/9 send-pack/receive-pack: Allow server to refuse pushes with too many commitsJohan Herland, May 15, 2011
  49. Ævar Arnfjörð BjarmasonMay 15, 2011
  50. Junio C HamanoMay 14, 2011
  51. Shawn PearceMay 14, 2011
  52. Johannes SixtMay 13, 2011
  53. Johan HerlandMay 14, 2011

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