Re: FFmpeg considering GIT
- From
- Marco Costalba <mcostalba@gmail.com>
- Date
- May 8, 2007, 06:30 UTC
- Message-ID
- <e5bfff550705072330h3b59f4a5off5f9e341ccf3e7e@mail.gmail.com>
- In-Reply-To
- <81b0412b0705070556o25289676i2df60ad84a2a4e13@mail.gmail.com>
On 5/7/07, Alex Riesen <raa.lkml@gmail.com> wrote:
Show 12 quoted lines
> On 5/7/07, Paul Mackerras <paulus@samba.org> wrote: > > I have thought about rewriting it in a different language, but I > > haven't found anything that really appeals. I don't want to go to > > C/GTK or C/Qt since that would make it hard to port to Windows and > > MacOS AFAIK. Python/Tk would be a possibility, but I have never > > C++/Qt4 is ported to Windows. > > > Any suggestions? > > It(Qt4) wasn't a suggestion though. I still consider Tcl/Tk more portable. > -
Qt4 is a very good designed and elegant API and it works perfectly under Windows, see current porting of qgit under Windows:
git://git.kernel.org/pub/scm/qgit/qgit4
Language to use is C++, not C (much more powerful IMHO)
One thing that you should note is that if you go Qt4/C++ you can forget to have it all in one file.
I think you should consider the new gitk 'footprint' becuase if you leave TCL, any windows library you use will force you to create a multi file project.
Marco
P.S: If you choose Qt/C++ (the best technically speaking ;-) please you could consider starting from an already laid out code base instead of starting from scratch. As example, hmmmm, I think there is one called 'qgit', if I remember correctly. It's nice and very very very fast.