Re: [PATCH 0/3] packfile: use oidset for bad objects
- From
Jeff King <peff@peff.net>
- Date
- Sep 11, 2021, 14:27 UTC
- Message-ID
- <YTy81+Xq5G1fRxU8@coredump.intra.peff.net>
- In-Reply-To
- <4a702bfe-afd0-669a-c893-0262289c24b8@web.de>
On Sat, Sep 11, 2021 at 09:50:36AM +0200, René Scharfe wrote:
> Replace the custom hash array for remembering corrupt pack entries with > an oidset. This shortens and simplifies the code.
Thanks, these were a pleasure to read.
I noticed one possible small performance change in the third patch. It should be easy to remedy if we want (but I could also believe that it doesn't matter either way, if you care to argue that :) ).
-Peff