git/list[1] front-page[2] threads[3] people[4] search[5] about
 

Re: Git for games working group

From
Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Date
Sep 14, 2018, 21:21 UTC
Message-ID
<87bm8zlqrh.fsf@evledraar.gmail.com>
In-Reply-To
<CA+AhR6fWpzL1ozt2H=y8TaQrgT-6dvkkK_K_P-pXniXT+xcMuQ@mail.gmail.com>
On Fri, Sep 14 2018, John Austin wrote:
>  - improvements to large file management (mostly solved by LFS, GVFS)

There's also the nascent "don't fetch all the blobs" work-in-progress clone mode which might be of interest to you: https://blog.github.com/2018-09-10-highlights-from-git-2-19/#partial-clones

>  - avoiding excessive binary file conflicts (this is one of the big
> reasons most studio are on Perforce)

Is this just a reference to the advisory locking mode perforce/cvs etc. have or is there something else at play here?

Previous: Taylor BlauNext: John Austin
Message 28 of 35 in “Git for games working group”
  1. John AustinSep 14, 2018
  2. Taylor BlauSep 14, 2018
  3. John AustinSep 14, 2018
  4. Taylor BlauSep 15, 2018
  5. Ævar Arnfjörð BjarmasonSep 16, 2018
  6. John AustinSep 16, 2018
  7. Taylor BlauSep 17, 2018
  8. Randall S. BeckerSep 17, 2018
  9. Ævar Arnfjörð BjarmasonSep 17, 2018
  10. Taylor BlauSep 17, 2018
  11. Randall S. BeckerSep 17, 2018
  12. Joey HessSep 17, 2018
  13. Ævar Arnfjörð BjarmasonSep 17, 2018
  14. John AustinSep 23, 2018
  15. Randall S. BeckerSep 23, 2018
  16. John AustinSep 23, 2018
  17. John AustinSep 23, 2018
  18. Randall S. BeckerSep 23, 2018
  19. Taylor BlauSep 24, 2018
  20. John AustinSep 24, 2018
  21. Taylor BlauSep 24, 2018
  22. John AustinSep 25, 2018
  23. Taylor BlauSep 25, 2018
  24. Taylor BlauSep 24, 2018
  25. John AustinSep 14, 2018
  26. David AguilarSep 16, 2018
  27. Taylor BlauSep 17, 2018
  28. Ævar Arnfjörð BjarmasonSep 14, 2018
  29. John AustinSep 14, 2018
  30. Taylor BlauSep 15, 2018
  31. John AustinSep 16, 2018
  32. Jonathan NiederSep 16, 2018
  33. Taylor BlauSep 17, 2018
  34. Jonathan NiederSep 17, 2018
  35. Thomas BraunOct 3, 2018

Read the whole thread, see it on lore, or plain text.

$ cat FOOTERMessages come from the public archive at lore.kernel.org/git, fetched every hour. The front page is chosen and written each morning by an AI editor and can be wrong; the threads themselves are the record. About and API. For agents: an MCP server at https://gitlist.dev/mcp, and any thread, story or person page as Markdown by adding .md to its URL (or sending Accept: text/markdown). Details in /llms.txt.