Re: [PATCH v4 0/9] midx: prevent bitmap corruption when permuting pack order
- From
Derrick Stolee <stolee@gmail.com>
- Date
- Jan 27, 2022, 14:13 UTC
- Message-ID
- <8842fdd9-438d-43dc-b7b5-0d6bb456e313@gmail.com>
- In-Reply-To
- <cover.1643150456.git.me@ttaylorr.com>
On 1/25/2022 5:40 PM, Taylor Blau wrote:
Show 11 quoted lines
> Here is a(n even) small(er) reroll of my series which fixes a serious problem > with MIDX bitmaps by which they can become corrupt when permuting their pack > order. > > The only change is to revert back to using finalize_object_file(), since it > behaves consistently with other parts of the code that touch $GIT_DIR/objects. > This is safe to do given the other change described in that patch. The > description has been updated slightly to reflect. > > A minor tweak to the tests is done towards the end of the series. But otherwise > this is unchanged from v3.
It's been a while since I've looked at this topic, so I re-read the patches and the discussion on this version. I found the patches to be ready to go and the comments that exist to be interesting style points, but not valuable enough to hold up the series.
If you _do_ decide to re-roll, then please add
Reviewed-by: Derrick Stolee <dstolee@microsoft.com>
Thanks, -Stolee