Re: [PATCH 2/7] move setting of object->type to alloc_* functions
- From
Jeff King <peff@peff.net>
- Date
- Jul 13, 2014, 06:41 UTC
- Message-ID
- <20140713064116.GA4768@sigill.intra.peff.net>
- In-Reply-To
- <20140712180539.GA13806@sigill.intra.peff.net>
On Sat, Jul 12, 2014 at 02:05:39PM -0400, Jeff King wrote:
Show 8 quoted lines
> > I don't particularly like 'flag' here. (not a massive dislike, mind you:) > > > > Perhaps: flag->object_type, type->node_type? > > Or, if that's too verbose, maybe just: flag->type, type->node? > > Me either, but as you noticed, type was taken. Your suggestions seem > fine. We could also just do away with the macro as discussed earlier (we > already do in the commit_node case, anyway...).
Thinking on this more, writing out the definitions is the only sane thing to do here, now that alloc_commit_node does not use the macro. Otherwise you are inviting people to modify the macro, but fail to notice that the commit allocator also needs updating.
Here's a re-roll. The interesting bit is the addition of the second patch (but the rest needed to be rebased on top).
[1/8]: alloc.c: remove the alloc_raw_commit_node() function [2/8]: alloc: write out allocator definitions [3/8]: move setting of object->type to alloc_* functions [4/8]: parse_object_buffer: do not set object type [5/8]: add object_as_type helper for casting objects [6/8]: alloc: factor out commit index [7/8]: object_as_type: set commit index [8/8]: diff-tree: avoid lookup_unknown_object
-Peff