Re: vcs for hefty video and graphics files
Jonathan Nieder <jrnieder@gmail.com> writes:
Show 17 quoted lines
> Philippe Lhoste wrote:
>
> > Some game makers keep track of their (large) binary files, along
> > with the rest of the project (source code). Rarely in isolation.
> > Perforce and PlasticSCM both boast superior support of these files,
> > I won't comment on these allegations (over other VCS), just having
> > no experience here.
>
> One small thing to add: for this use case, you might like git-annex[1].
>
> It is a shame no single mailing list to follow up to was mentioned.
> Hopefully the reply will get to Harry, anyway.
>
> Regards,
> Jonathan
>
> [1] http://git-annex.branchable.com/
Jonathan, could you add git-annex to "Interfaces, frontends, and tools"
page on git wiki:
https://git.wiki.kernel.org/index.php/InterfacesFrontendsAndTools
Does git-annex use git-replace?
--
Jakub Narebski
Poland
ShadeHawk on #git