Re: vcs for hefty video and graphics files
- From
Jonathan Nieder <jrnieder@gmail.com>
- Date
- Nov 23, 2010, 20:41 UTC
- Message-ID
- <20101123204149.GA2373@burratino>
- In-Reply-To
- <icg5ia$5an$1@dough.gmane.org>
Philippe Lhoste wrote:
Show 5 quoted lines
> Some game makers keep track of their (large) binary files, along > with the rest of the project (source code). Rarely in isolation. > Perforce and PlasticSCM both boast superior support of these files, > I won't comment on these allegations (over other VCS), just having > no experience here.
One small thing to add: for this use case, you might like git-annex[1].
It is a shame no single mailing list to follow up to was mentioned. Hopefully the reply will get to Harry, anyway.
Regards, Jonathan
[1] http://git-annex.branchable.com/