Re: Decompression speed: zip vs lzo
- From
- Marco Costalba <mcostalba@gmail.com>
- Date
- Jan 10, 2008, 11:45 UTC
- Message-ID
- <e5bfff550801100345i20cb3030mf04a11d610fda6f7@mail.gmail.com>
- In-Reply-To
- <e5bfff550801092255wc852252m9086567a88b1ae99@mail.gmail.com>
On Jan 10, 2008 7:55 AM, Marco Costalba <mcostalba@gmail.com> wrote:
Show 13 quoted lines
> > [1] where inflate() is called: > > -inflate_it() in builtin-apply.c > -check_pack_inflate() in builtin-pack-objects.c > -get_data() in builtin-unpack-objects.c > -fwrite_sha1_file() in http-push.c and http-walker.c [mmm interesting > same function in two files, also the signature and the contents seems > the same....] > -unpack_entry_data() in index-pack.c > -unpack_sha1_header(), unpack_sha1_rest(), get_size_from_delta(), > unpack_compressed_entry, write_sha1_from_fd() in sha1_file.c >
Looking at the git sources I have found that zip routines are candidate for a cleaning up, as example the more or less very similar lines of code are repeated many times in git files:
memset(&stream, 0, sizeof(stream)); deflateInit(&stream, pack_compression_level); maxsize = deflateBound(&stream, size); out = xmalloc(maxsize); stream.next_out = out; stream.avail_out = maxsize;
So what I'm planning to do to test with different algorithms is first a cleanup work that is more or less the following
- Remove #include <zlib.h> from cache.h and substitute with #include "compress.h"
- Add #include <zlib.h> where it is "really" intended as example archive-zip.c
- Rename inflate()/deflate() and other zlib calls with corresponding zlib_inflate() zlib_deflate()
and declared in compress.h
- Define zlib_inflate() and friends as simple wrappers to corresponding zlib function
- Test if everything is ok (should be only code shuffling/renaming until now)
- Start cleaning up as example adding a do_deflateInit() that wraps all the code I have reported above and that involves deflateInit()
- When compression routines are cleaned up add new functions
do_inflate(), do_deflate() instead of zlib_* ones that wrap the compression alghorithm dispatching logic.
Dispatching could be choose in different ways going from
- compile time (at #define level) - config (some configuration value stored in some global variable) - dynamic (at run time, with no configuration needed, I have some ideas on this ;-)
Comments?
Thanks Marco