git/list[1] front-page[2] threads[3] people[4] search[5] about
 

Re: Something is broken in repack

From
Nicolas Pitre <nico@cam.org>
Date
Dec 12, 2007, 05:12 UTC
Message-ID
<alpine.LFD.0.99999.0712112057390.555@xanadu.home>
In-Reply-To
<9e4733910712110821o7748802ag75d9df4be8b2c123@mail.gmail.com>
On Tue, 11 Dec 2007, Jon Smirl wrote:
Show 23 quoted lines
> On 12/11/07, Nicolas Pitre <nico@cam.org> wrote:
> > On Tue, 11 Dec 2007, Nicolas Pitre wrote:
> >
> > > OK, here's something else for you to try:
> > >
> > >       core.deltabasecachelimit=0
> > >       pack.threads=2
> > >       pack.deltacachesize=1
> > >
> > > With that I'm able to repack the small gcc pack on my machine with 1GB
> > > of ram using:
> > >
> > >       git repack -a -f -d --window=250 --depth=250
> > >
> > > and top reports a ~700m virt and ~500m res without hitting swap at all.
> > > It is only at 25% so far, but I was unable to get that far before.
> >
> > Well, around 55% memory usage skyrocketed to 1.6GB and the system went
> > deep into swap.  So I restarted it with no threads.
> >
> > Nicolas (even more puzzled)
> 
> On the plus side you are seeing what I see, so it proves I am not imagining it.
Well... This is weird.

It seems that memory fragmentation is really really killing us here. The fact that the Google allocator did manage to waste quite less memory is a good indicator already.

I did modify the progress display to show accounted memory that was allocated vs memory that was freed but still not released to the system. At least that gives you an idea of memory allocation and fragmentation with glibc in real time:

diff --git a/progress.c b/progress.c
index d19f80c..46ac9ef 100644
--- a/progress.c
+++ b/progress.c
@@ -8,6 +8,7 @@
  * published by the Free Software Foundation.
  */
 
+#include <malloc.h>
 #include "git-compat-util.h"
 #include "progress.h"
 
@@ -94,10 +95,12 @@ static int display(struct progress *progress, unsigned n, const char *done)
 	if (progress->total) {
 		unsigned percent = n * 100 / progress->total;
 		if (percent != progress->last_percent || progress_update) {
+			struct mallinfo m = mallinfo();
 			progress->last_percent = percent;
-			fprintf(stderr, "%s: %3u%% (%u/%u)%s%s",
-				progress->title, percent, n,
-				progress->total, tp, eol);
+			fprintf(stderr, "%s: %3u%% (%u/%u) %u/%uMB%s%s",
+				progress->title, percent, n, progress->total,
+				m.uordblks >> 18, m.fordblks >> 18,
+				tp, eol);
 			fflush(stderr);
 			progress_update = 0;
 			return 1;

This shows that at some point the repack goes into a big memory surge.  
I don't have enough RAM to see how fragmented memory gets though, since 
it starts swapping around 50% done with 2 threads.

With only 1 thread, memory usage grows significantly at around 11% with 
a pretty noticeable slowdown in the progress rate.

So I think the theory goes like this:

There is a block of big objects together in the list somewhere.  
Initially, all those big objects are assigned to thread #1 out of 4.  
Because those objects are big, they get really slow to delta compress, 
and storing them all in a window with 250 slots takes significant 
memory.

Threads 2, 3, and 4 have "easy" work loads, so they complete fairly 
quicly compared to thread #1.  But since the progress display is global 
then you won't notice that one thread is actually crawling slowly.

To keep all threads busy until the end, those threads that are done with 
their work load will steal some work from another thread, choosing the 
one with the largest remaining work.  That is most likely thread #1.  So 
as threads 2, 3, and 4 complete, they will steal from thread 1 and 
populate their own window with those big objects too, and get slow too.

And because all threads gets to work on those big objects towards the 
end, the progress display will then show a significant slowdown, and 
memory usage will almost quadruple.

Add memory fragmentation to that and you have a clogged system.

Solution: 

	pack.deltacachesize=1
	pack.windowmemory=16M

Limiting the window memory to 16MB will automatically shrink the window 
size when big objects are encountered, therefore keeping much fewer of 
those objects at the same time in memory, which in turn means they will 
be processed much more quickly.  And somehow that must help with memory 
fragmentation as well.

Setting pack.deltacachesize to 1 is simply to disable the caching of 
delta results entirely which will only slow down the writing phase, but 
I wanted to keep it out of the picture for now.

With the above settings, I'm currently repacking the gcc repo with 2 
threads, and memory allocation never exceeded 700m virt and 400m res, 
while the mallinfo shows about 350MB, and progress has reached 90% which 
has never occurred on this machine with the 300MB source pack so far.


Nicolas
Previous: Jon SmirlNext: David Kastrup
Message 42 of 82 in “Something is broken in repack”
  1. Jon SmirlDec 7, 2007
  2. Linus TorvaldsDec 8, 2007
  3. pack-objects: fix delta cache size accountingNicolas Pitre, Dec 8, 2007
  4. Nicolas PitreDec 8, 2007
  5. Jon SmirlDec 8, 2007
  6. Nicolas PitreDec 8, 2007
  7. Jon SmirlDec 8, 2007
  8. David BrownDec 8, 2007
  9. Jon SmirlDec 8, 2007
  10. Nicolas PitreDec 8, 2007
  11. Jon SmirlDec 8, 2007
  12. Nicolas PitreDec 8, 2007
  13. Harvey HarrisonDec 8, 2007
  14. Jon SmirlDec 8, 2007
  15. Harvey HarrisonDec 8, 2007
  16. Junio C HamanoDec 8, 2007
  17. Junio C HamanoDec 9, 2007
  18. Jon SmirlDec 9, 2007
  19. Jon SmirlDec 9, 2007
  20. Nicolas PitreDec 10, 2007
  21. Nicolas PitreDec 10, 2007
  22. David BrownDec 8, 2007
  23. Nicolas PitreDec 10, 2007
  24. Jon SmirlDec 10, 2007
  25. Morten WelinderDec 10, 2007
  26. Jon SmirlDec 11, 2007
  27. Junio C HamanoDec 11, 2007
  28. Nicolas PitreDec 11, 2007
  29. David KastrupDec 11, 2007
  30. Pierre HabouzitDec 11, 2007
  31. David KastrupDec 11, 2007
  32. Nicolas PitreDec 11, 2007
  33. Jon SmirlDec 11, 2007
  34. Jon SmirlDec 11, 2007
  35. Jon SmirlDec 11, 2007
  36. Andreas EricssonDec 11, 2007
  37. Nicolas PitreDec 11, 2007
  38. Nicolas PitreDec 11, 2007
  39. Jon SmirlDec 11, 2007
  40. Nicolas PitreDec 11, 2007
  41. Jon SmirlDec 11, 2007
  42. Nicolas PitreDec 12, 2007
  43. David KastrupDec 12, 2007
  44. Wolfram GlogerDec 14, 2007
  45. Nicolas PitreDec 12, 2007
  46. Paolo BonziniDec 12, 2007
  47. Linus TorvaldsDec 12, 2007
  48. David MillerDec 12, 2007
  49. Linus TorvaldsDec 12, 2007
  50. Jon SmirlDec 12, 2007
  51. Wolfram GlogerDec 14, 2007
  52. David KastrupDec 14, 2007
  53. Wolfram GlogerDec 14, 2007
  54. Nguyen Thai Ngoc DuyDec 13, 2007
  55. Paolo BonziniDec 13, 2007
  56. Paolo BonziniDec 13, 2007
  57. Johannes SixtDec 13, 2007
  58. Jakub NarebskiDec 14, 2007
  59. Paolo BonziniDec 14, 2007
  60. Nguyen Thai Ngoc DuyDec 14, 2007
  61. Paolo BonziniDec 14, 2007
  62. Harvey HarrisonDec 14, 2007
  63. Jakub NarebskiDec 14, 2007
  64. Nguyen Thai Ngoc DuyDec 14, 2007
  65. Nicolas PitreDec 14, 2007
  66. Nicolas PitreDec 12, 2007
  67. Andreas EricssonDec 13, 2007
  68. Wolfram GlogerDec 14, 2007
  69. Linus TorvaldsDec 11, 2007
  70. Nicolas PitreDec 11, 2007
  71. David MillerDec 11, 2007
  72. Nicolas PitreDec 11, 2007
  73. Andreas EricssonDec 11, 2007
  74. Jon SmirlDec 11, 2007
  75. Nicolas PitreDec 11, 2007
  76. Linus TorvaldsDec 11, 2007
  77. Junio C HamanoDec 11, 2007
  78. Andreas EricssonDec 11, 2007
  79. Daniel BerlinDec 11, 2007
  80. Nicolas PitreDec 11, 2007
  81. SeanDec 11, 2007
  82. Jon SmirlDec 11, 2007

Read the whole thread, see it on lore, or plain text.

$ cat FOOTERMessages come from the public archive at lore.kernel.org/git, fetched every hour. The front page is chosen and written each morning by an AI editor and can be wrong; the threads themselves are the record. About and API. For agents: an MCP server at https://gitlist.dev/mcp, and any thread, story or person page as Markdown by adding .md to its URL (or sending Accept: text/markdown). Details in /llms.txt.