Re: [PATCH 5/5] load_ref_decorations(): avoid parsing non-tag objects
- From
Jeff King <peff@peff.net>
- Date
- Jun 22, 2021, 18:57 UTC
- Message-ID
- <YNIyn7dksqMtkuk/@coredump.intra.peff.net>
- In-Reply-To
- <875yy53juu.fsf@evledraar.gmail.com>
On Tue, Jun 22, 2021 at 07:06:43PM +0200, Ævar Arnfjörð Bjarmason wrote:
Show 18 quoted lines
> > @@ -155,9 +156,10 @@ static int add_ref_decoration(const char *refname, const struct object_id *oid,
> > return 0;
> > }
> >
> > - obj = parse_object(the_repository, oid);
> > - if (!obj)
> > + objtype = oid_object_info(the_repository, oid, NULL);
> > + if (type < 0)
> > return 0;
> > + obj = lookup_object_by_type(the_repository, oid, objtype);
>
> This series looks good. I just wonder if between this and my own
> lookup_{blob,tree,tag,commit}_type() in [1] whether exposing some
> function between what we have now in parse_object() and
> parse_object_buffer() wouldn't also do this for you.
>
> I.e. in my patch if you pass a type into parse_object_buffer() I think
> you'll get the same behavior.Maybe, but I'm having trouble seeing what would be a helpful abstraction. I don't think I'd want to use parse_object_buffer() here; we don't have a buffer at all (and obviously it could learn to handle NULL, but that's extra code there).
parse_object_buffer() could call this lookup_object_by_type() to get the struct, which would save it a few lines. But it still has to do the if-else chain for each type, because it does other type-specific things.
So I dunno. I would be happy if you came up with something, just because it's nice to minimize the number of places that do this if-else/switch on type. But I have a feeling it's diminishing returns in terms of complexity. If we can at least contain it all to object.c, that's something.
-Peff