Re: Bug Report
- From
Koji Nakamaru <koji.nakamaru@gree.net>
- Date
- Oct 14, 2024, 05:04 UTC
- Message-ID
- <CAOTNsDw58poRNMpKiCOTouH84ah7+jvMfM0OPj-Y02Bo2O4kXg@mail.gmail.com>
- In-Reply-To
- <tencent_D0324DD61B7E04E0B4686FD8761E1CDDE108@qq.com>
On Mon, Oct 14, 2024 at 12:46 AM 吴元守 <wu.yuanshou@foxmail.com> wrote:
Show 16 quoted lines
> > What did you do before the bug happened? (Steps to reproduce your issue) > Update the git version from 2.46.2 to 2.47.0 . > Clone any repository from Github using ssh(HTTP is not affected). > > What did you expect to happen? (Expected behavior) > Clone succeed. > > What happened instead? (Actual behavior) > Git clone hang for a long time during clone(Maybe hang forever). > > git clone git@github.com:ibbles/LearningUnreal.git LearningUnreal2 > Cloning into 'LearningUnreal2'... > remote: Enumerating objects: 3416, done. > remote: Counting objects: 100% (360/360), done. > remote: Compressing objects: 100% (261/261), done. > Receiving objects: 2% (69/3416)
I was able to reproduce the issue. It seems to be related to runtime changes. If we replace "C:/Program Files/Git/usr/bin/msys-2.0.dll" with the file comes with https://github.com/git-for-windows/git/releases/tag/v2.46.2.windows.1, "git clone" succeeds.
Koji Nakamaru