Re: Bug Report
- From
Johannes Schindelin <johannes.schindelin@gmx.de>
- Date
- Oct 14, 2024, 06:02 UTC
- Message-ID
- <9d2d6e7b-9691-4c9f-9b13-f1019cd1c491@gmx.de>
- In-Reply-To
- <CAOTNsDw58poRNMpKiCOTouH84ah7+jvMfM0OPj-Y02Bo2O4kXg@mail.gmail.com>
Hi Koji and Yuanshou,
On Mon, 14 Oct 2024, Koji Nakamaru wrote:
Show 23 quoted lines
> On Mon, Oct 14, 2024 at 12:46 AM 吴元守 <wu.yuanshou@foxmail.com> wrote: > > > > What did you do before the bug happened? (Steps to reproduce your issue) > > Update the git version from 2.46.2 to 2.47.0 . > > Clone any repository from Github using ssh(HTTP is not affected). > > > > What did you expect to happen? (Expected behavior) > > Clone succeed. > > > > What happened instead? (Actual behavior) > > Git clone hang for a long time during clone(Maybe hang forever). > > > git clone git@github.com:ibbles/LearningUnreal.git LearningUnreal2 > > Cloning into 'LearningUnreal2'... > > remote: Enumerating objects: 3416, done. > > remote: Counting objects: 100% (360/360), done. > > remote: Compressing objects: 100% (261/261), done. > > Receiving objects: 2% (69/3416) > > I was able to reproduce the issue. It seems to be related to runtime > changes. If we replace "C:/Program Files/Git/usr/bin/msys-2.0.dll" with > the file comes with > https://github.com/git-for-windows/git/releases/tag/v2.46.2.windows.1, > "git clone" succeeds.
This bug has been reported at https://github.com/git-for-windows/git/issues/5199 and has been addressed in the latest snapshot at https://wingit.blob.core.windows.net/files/index.html
Ciao, Johannes