Re: [PATCH v3 3/3] index-pack: support multithreaded delta resolving
- From
Nguyen Thai Ngoc Duy <pclouds@gmail.com>
- Date
- May 4, 2012, 12:50 UTC
- Message-ID
- <CACsJy8DHtBZdhoh1BPwn2_-3wVDRWypJOg3kR9wjd2o1bLUW-Q@mail.gmail.com>
- In-Reply-To
- <7vipgccvp9.fsf@alter.siamese.dyndns.org>
Junio, can you make a patch (or update current ones) with better naming? I obviously did not see why these names were bad. You may provide more convincing explanation than me in the commit message.
On Fri, May 4, 2012 at 1:21 PM, Junio C Hamano <gitster@pobox.com> wrote:
Show 69 quoted lines
> Junio C Hamano <gitster@pobox.com> writes:
>
>> Nguyễn Thái Ngọc Duy <pclouds@gmail.com> writes:
>>
>>> @@ -696,7 +796,31 @@ static void second_pass(struct object_entry *obj)
>>> base_obj->obj = obj;
>>> base_obj->data = NULL;
>>> find_unresolved_deltas(base_obj);
>>> - display_progress(progress, nr_resolved_deltas);
>>> +}
>>> +
>>> +static void *threaded_second_pass(void *arg)
>>> +{
>>> +#ifndef NO_PTHREADS
>>> + if (threads_active)
>>> + pthread_setspecific(key, arg);
>>> +#endif
>>> + for (;;) {
>>> + int i;
>>> + work_lock();
>>> + display_progress(progress, nr_resolved_deltas);
>>> + while (nr_processed < nr_objects &&
>>> + is_delta_type(objects[nr_processed].type))
>>> + nr_processed++;
>>> + if (nr_processed >= nr_objects) {
>>> + work_unlock();
>>> + break;
>>> + }
>>> + i = nr_processed++;
>>> + work_unlock();
>>> +
>>> + second_pass(&objects[i]);
>>> + }
>>> + return NULL;
>>> }
>>
>> It may be just the matter of naming, but the above is taking the
>> abstraction backwards, I think. Shouldn't it be structured in such a way
>> that the caller may call second_pass() and its implementation may turn out
>> to be threaded (or not)?
>>
>> The naming of "arg" made things worse. I wasted 5 minutes scratching my
>> head thinking "arg" was a single specific object that was to be given to
>> second_pass(), and wondered why it is made into thread-local data. Name
>> it "thread_data" or something.
>>
>> And I think the root cause of this confusion is the way "second_pass" was
>> split out in the earlier patch. It is not the entire second-pass, but is
>> merely a single step of it (the whole "for (i = 0; i < nr_objects; i++)"
>> is the second-pass, in other words), and its implementation detail might
>> change to either thread (i.e. instead of a single line of control
>> iterating from 0 to nr_objects, each thread grab the next available task
>> and work on it until everything is exhausted) or not.
>>
>> By the way, if one object is very heavy and takes a lot of time until
>> completion, could it be possible that objects[0] is still being processed
>> for its base data but objects[1] has already completed and an available
>> thread could work on objects[2]? How does it learn to process objects[2]
>> in such a case, or does it wait until the thread working on objects[0] is
>> done?
>
> Please disregard the "By the way" part, except that my confusion that led
> to the "By the way" comment was caused by another misnaming, namely,
> "nr_processed". It is not counting "How many of them have we already
> processed?"---it merely counts "How many of them have we dispatched?" and
> completion of the task does not matter in this critical section, which I
> missed. If it were named "nr_dispatched", I wouldn't have wasted my time
> wondering about the loop and writing the "By the way" review comment.
>-- Duy