Re: [PATCH] Fix potential local deadlock during fetch-pack
- From
Shawn Pearce <spearce@spearce.org>
- Date
- Mar 29, 2011, 17:22 UTC
- Message-ID
- <AANLkTikZ=POeQi5nnt8D9v4Z-_OaXNrXDjP2awWUtKzA@mail.gmail.com>
- In-Reply-To
- <7vtyelsvp0.fsf@alter.siamese.dyndns.org>
On Tue, Mar 29, 2011 at 10:06, Junio C Hamano <gitster@pobox.com> wrote:
> The fetch-pack/upload-pack protocol relies on the underlying transport > (local pipe or TCP socket) to have enough slack to allow one window worth > of data in flight without blocking the writer. Traditionally we always > relied on being able to have a batch of 32 "have"s in flight (roughly 1.5k
Its 64. Because the client "races ahead" one window before ever reading. Which is closer to 3K of data in flight.
> The recent "progressive-stride" change allows "fetch-pack" to send up to > 1024 "have"s without reading any response from "upload-pack". The > outgoing pipe of "upload-pack" can be clogged with many ACK and NAK that > are unread, while "fetch-pack" is still stuffing its outgoing pike with
s/pike/pipe/
Show 19 quoted lines
> @@ -229,16 +229,17 @@ static void insert_alternate_refs(void)
> }
>
> #define INITIAL_FLUSH 16
> +#define PIPESAFE_FLUSH 32
> #define LARGE_FLUSH 1024
>
> static int next_flush(int count)
> {
> - if (count < INITIAL_FLUSH * 2)
> - count += INITIAL_FLUSH;
> - else if (count < LARGE_FLUSH)
> + int flush_limit = args.stateless_rpc ? LARGE_FLUSH : PIPESAFE_FLUSH;
> +
> + if (count < flush_limit)
> count <<= 1;
> else
> - count += LARGE_FLUSH;
> + count += flush_limit;Nak. You still deadlock because when count reaches PIPESAFE_FLUSH you still double it to 2*PIPESAFE_FLUSH here. Instead I think you mean:
if (args.stateless_rpc) {
if (count < LARGE_FLUSH)
count <<= 1;
else
count += LARGE_FLUSH;
} else {
if (count * 2 < PIPESAFE_FLUSH)
count <<= 1;
}-- Shawn.