Re: [PATCH] Make "git reset" a builtin. (incomplete)
- From
- Reece Dunn <msclrhd@googlemail.com>
- Date
- Aug 22, 2007, 21:34 UTC
- Message-ID
- <3f4fd2640708221434i4f5650e0u9adb523742666f40@mail.gmail.com>
- In-Reply-To
- <86mywjcwv7.fsf@lola.quinscape.zz>
On 22/08/07, David Kastrup <dak@gnu.org> wrote:
Show 19 quoted lines
> Johannes Schindelin <Johannes.Schindelin@gmx.de> writes: > > > On Wed, 22 Aug 2007, Nicolas Pitre wrote: > > > >> On Wed, 22 Aug 2007, David Kastrup wrote: > >> > If the scripting engine of choice for cobbling together > >> > prototypes remains the Unix toolchain outside of git proper, then > >> > Windows users will _always_ remain second class citizens since > >> > they will get to work with and on new porcelain much later than > >> > the rest of the world: namely when somebody bothers porting his > >> > new favorite tool for them to C. > >> > >> Right. > > > > And not making the scripts builtins helps Windows users how, > > exactly? > > Red herring. The proposal was not to do nothing, but rather give git > a dedicated scripting language internal to it.
That is a really neat idea.
> Two suggestions of > mine with different advantages were git-busybox and Lua. A third one > was once proposed by Linus with some code example: starting a > scripting language from scratch.
Do you have a link to the proposal?
> So obviously, the need for something > like that is recognized, and not having to start from zero for that > might be an advantage if a good, workable language can be found.
It would also aid the Windows porting effort by having a single, builtin scripting engine that does not have differing behaviours on different platforms.
One thing that will need sorting is the binding of the C plumbing/builtin command API to the scripting language, but this shouldn't be that difficult to do.
- Reece