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Re: [PATCH 2/2] read-cache: fix incorrect count and progress bar stalling

From
René Scharfe <l.s.r@web.de>
Date
Jun 15, 2021, 15:14 UTC
Message-ID
<34d5febf-508c-52b8-a04b-98298d75bd8d@web.de>
In-Reply-To
<87o8c8z105.fsf@evledraar.gmail.com>
Am 14.06.21 um 21:08 schrieb Ævar Arnfjörð Bjarmason:
Show 76 quoted lines
>
> On Mon, Jun 14 2021, René Scharfe wrote:
>
>> Am 14.06.21 um 13:07 schrieb Ævar Arnfjörð Bjarmason:
>>>
>>> On Thu, Jun 10 2021, René Scharfe wrote:
>>>
>>>> Am 09.06.21 um 00:12 schrieb Ævar Arnfjörð Bjarmason:
>>>>>
>>>>> On Tue, Jun 08 2021, René Scharfe wrote:
>>>>>
>>>>>> I wonder (only in a semi-curious way, though) if we can detect
>>>>>> off-by-one errors by adding an assertion to display_progress() that
>>>>>> requires the first update to have the value 0, and in stop_progress()
>>>>>> one that requires the previous display_progress() call to have a value
>>>>>> equal to the total number of work items.  Not sure it'd be worth the
>>>>>> hassle..
>>>>>
>>>>> That's intentional. We started eating 3 apples, got to one, but now our
>>>>> house is on fire and we're eating no more apples today, even if we
>>>>> planned to eat 3 when we sat down.
>>>>>
>>>>> The progress bar reflects this unexpected but recoverable state:
>>>>>
>>>>>     $ perl -wE 'for (0..1) { say "update"; say "progress $_" }' |
>>>>>       ./helper/test-tool progress --total=3 Apples 2>&1 |
>>>>>       cat -v | perl -pe 's/\^M\K/\n/g'
>>>>>     Apples:   0% (0/3)^M
>>>>>     Apples:  33% (1/3)^M
>>>>>     Apples:  33% (1/3), done.
>>>>>
>>>>> We're at 1/3, but we're done. No more apples.
>>>>>
>>>>> This isn't just some hypothetical, e.g. consider neeing to unlink() or
>>>>> remove files/directories one at a time in a directory and getting the
>>>>> estimated number from st_nlink (yeah yeah, unportable, but it was the
>>>>> first thing I thought of).
>>>>>
>>>>> We might think we're processing 10 entries, but another other processes
>>>>> might make our progress bar end at more or less than the 100% we
>>>>> expected. That's OK, not something we should invoke BUG() about.
>>>>
>>>> It doesn't have to be a BUG; a warning would suffice.  And I hope not
>>>> finishing the expected number of items due to a catastrophic event is
>>>> rare enough that an additional warning wouldn't cause too much pain.
>>>
>>> It's not a catastrophic event, just a run of the mill race condition
>>> we'll expect if we're dealing with the real world.
>>>
>>> E.g. you asked to unlink 1000 files, we do so, we find 10 are unlinked
>>> already, or the command is asked to recursively unlink all files in a
>>> directory tree, and new ones have showed up.
>>>
>>> In those cases we should just just shrug and move on, no need for a
>>> warning. We just don't always have perfect information about future
>>> state at the start of the loop.
>>
>> If a planned work item is cancelled then it can still be counted as
>> done.  Or the total could be adjusted, but that might look awkward.
>>
>>>> Loops that *regularly* end early are not a good fit for progress
>>>> percentages, I think.
>>>
>>> Arguably yes, but in these fuzzy cases not providing a "total" means
>>> showing no progress at all, just a counter. Perhaps we should have some
>>> other "provide total, and it may be fuzzy" flag. Not providing it might
>>> run into your proposed BUG(), my point was that the current API
>>> providing this flexibility is intentional.
>>
>> Your patch turns a loop that doesn't immediately report skipped items
>> into one with contiguous progress updates.  That's a good way to deal
>> with the imagined restrictions for error detection.  Another would be
>> to make the warnings optional.
>
> I don't see how there's anything wrong with the API use, how it needs a
> warning etc.
You pointed out that many callsites do:
	for (i = 0; i < large_number; i++) {
		display_progress(p, i + 1);
		/* work work work */
	}

This is an off-by-one error because a finished item is reported before work on it starts. Adding a warning can help find these cases reliably.

Show 29 quoted lines
>>>>> Similarly, the n=0 being distinguishable from the first
>>>>> display_progress() is actually useful in practice. It's something I've
>>>>> seen git.git emit (not recently, I patched the relevant code to emit
>>>>> more granular progress).
>>>>>
>>>>> It's useful to know that we're stalling on the setup code before the
>>>>> for-loop, not on the first item.
>>>>
>>>> Hmm, preparations that take a noticeable time might deserve their own
>>>> progress line.
>>>
>>> Sure, and I've split some of those up in the past, but this seems like
>>> ducking/not addressing the point that the API use we disagree on has
>>> your preferred use conflating these conditions, but mine does not...
>>
>> Subtle.  If preparation takes a long time and each item less than that
>> then the progress display is likely to jump from "0/n" to "i/n", where
>> i > 1, and the meaning of "1/n" becomes moot.
>
> In practice we're making humongous jumps all over the place, we don't
> write to the terminal for every item processed, and if we did it would
> be too fast to be perceptable to the user.
>
> So I don't think this is an issue in the first place, as noted upthread
> in <8735tt4fhx.fsf@evledraar.gmail.com>. Regardless of what we think of
> the supposed off-by-one issue you seemed to think that it was enough of
> an issue to justify complexity at the API use level (needing to think
> about "continue" statements in loops, etc.), but now you think it's
> moot?
I don't understand your question.  Let me rephrase what I find moot:

You wrote that the first display_progress() call being made with n>0 would be useful to you to see long-running preparations. If items are processed quicker than one per second, then whatever number the first display_progress() call writes to the screen will be overwritten within a second. So the value of the first update shouldn't actually matter much for your use case -- unless items takes a long time to process.

René
Previous: Junio C HamanoNext: Ævar Arnfjörð Bjarmason
Message 18 of 24 in “trivial progress.c API usage fixes”
  1. 0/2 trivial progress.c API usage fixesÆvar Arnfjörð Bjarmason, Jun 7, 2021
  2. 2/2 read-cache: fix incorrect count and progress bar stallingÆvar Arnfjörð Bjarmason, Jun 7, 2021
  3. Derrick StoleeJun 7, 2021
  4. Ævar Arnfjörð BjarmasonJun 7, 2021
  5. René ScharfeJun 7, 2021
  6. Ævar Arnfjörð BjarmasonJun 7, 2021
  7. Junio C HamanoJun 7, 2021
  8. Ævar Arnfjörð BjarmasonJun 8, 2021
  9. René ScharfeJun 8, 2021
  10. Ævar Arnfjörð BjarmasonJun 8, 2021
  11. Junio C HamanoJun 10, 2021
  12. René ScharfeJun 10, 2021
  13. René ScharfeJun 10, 2021
  14. Ævar Arnfjörð BjarmasonJun 14, 2021
  15. René ScharfeJun 14, 2021
  16. Ævar Arnfjörð BjarmasonJun 14, 2021
  17. Junio C HamanoJun 15, 2021
  18. René ScharfeJun 15, 2021
  19. Ævar Arnfjörð BjarmasonJun 15, 2021
  20. René ScharfeJun 20, 2021
  21. 1/2 read-cache.c: don't guard calls to progress.c APIÆvar Arnfjörð Bjarmason, Jun 7, 2021
  22. Derrick StoleeJun 7, 2021
  23. Ævar Arnfjörð BjarmasonJun 7, 2021
  24. Derrick StoleeJun 7, 2021

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