Re: Re* --creation-factor=100 does not show code
- From
Ævar Arnfjörð Bjarmason <avarab@gmail.com>
- Date
- Jul 28, 2022, 19:46 UTC
- Message-ID
- <220728.86fsilj9w1.gmgdl@evledraar.gmail.com>
- In-Reply-To
- <xmqqwnbxb092.fsf@gitster.g>
On Thu, Jul 28 2022, Junio C Hamano wrote:
Show 17 quoted lines
> Ævar Arnfjörð Bjarmason <avarab@gmail.com> writes: > >> That algorithm section also says: >> >> The cost of an edge o--C is the size of C's diff, modified by a >> fudge factor that should be smaller than 100%. >> >> Which I find quite confusing to follow, isn't that "fudge factor" the >> <percent> (or <factor>) we're accepting with --creation-factor? Doesn't >> that also need to be adjusted? >> >> I still find this documentation quicke lacking, if the default is 60 and >> it's not 0..100 what is it then? Are values of 200 sensible in some >> cases, 1k? 10k? > > I think 90% of your responses are better answered not by me. Feel > free to edit "to:" header field when that happens next time ;-)
It's a comment on your patch: If you're updating the <percent> early in the doc, shouldn't the proposed update also update the wording later on to refer to "factor?"