[PATCH v2 3/3] object-file.c: LLP64 compatibility, upcast unity for left shift
- From
Philip Oakley <philipoakley@iee.email>
- Date
- Dec 1, 2021, 00:29 UTC
- Message-ID
- <20211201002902.1042-4-philipoakley@iee.email>
- In-Reply-To
- <20211201002902.1042-1-philipoakley@iee.email>
Visual Studio reports C4334 "was 64-bit shift intended" warning because of size miss-match.
Promote unity to the matching type to fit with the assignment.
Signed-off-by: Philip Oakley <philipoakley@iee.email> --- object-file.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/object-file.c b/object-file.c index c3d866a287..da8821cb91 100644 --- a/object-file.c +++ b/object-file.c @@ -2425,7 +2425,7 @@ struct oidtree *odb_loose_cache(struct object_directory *odb, struct strbuf buf = STRBUF_INIT; size_t word_bits = bitsizeof(odb->loose_objects_subdir_seen[0]); size_t word_index = subdir_nr / word_bits; - size_t mask = 1u << (subdir_nr % word_bits); + size_t mask = (size_t)1u << (subdir_nr % word_bits); uint32_t *bitmap; if (subdir_nr < 0 ||
-- 2.34.0.rc1.windows.1.4.ga126985b17