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Re: [PATCH v3] repack: enable bitmaps by default on bare repos

From
Jeff King <peff@peff.net>
Date
May 24, 2019, 07:24 UTC
Message-ID
<20190524072426.GG25694@sigill.intra.peff.net>
In-Reply-To
<1e0d216b-5e68-faff-883c-778a04f55bde@gmail.com>
On Thu, May 23, 2019 at 08:53:56AM -0400, Derrick Stolee wrote:
Show 9 quoted lines
> > I spent a while thinking and experimenting with this tonight. The result
> > is the patch below. Ævar, do you still have a copy of the repo that
> > misbehaved? I'd be curious to see how it fares.
> 
> This patch caught my attention, and I think I understand some of the issues
> at hand. I'm not well-versed specifically in Git's bitmap implementation.
> The fundamental ideas are there, but my perspective is biased by my own
> independent bitmap implementation for Azure Repos. What worked there may not
> work at all here.

Thanks for looking at this. There are a lot of short-comings in the current bitmap implementation, so if there's a better way to do things, I'm not opposed to moving to a new format. :)

Show 6 quoted lines
> > Finding the right trees to explore is a little tricky with bitmaps.  In
> > a normal traversal, we consider the "edges" to be worth exploring.
> > I.e., the places where an UNINTERESTING commit is the parent of an
> > interesting one.
> 
> This is the "commit frontier" which I bring up again below.

Right. I actually had trouble coming up with a succinct way of describing this, and stole the definition from your recent blog post. ;)

Show 14 quoted lines
> > But with bitmaps, we don't have that information in the same way,
> > because we're trying to avoid walking the commits in the first place. So
> > e.g., in a history like this:
> > 
> >   A--B--C
> >       \
> >        D
> > 
> > Let's imagine we're computing "C..D", and that D has a bitmap on disk
> > but C does not.
> 
> (As I read your discussion below, I'm confused. For "C..D", C is a have
> and D is a want. We should explore all the haves _first_, then walk the
> wants, right?)

I think I may have confused things by starting my description with a hypothetical combined want/have walk. To take a step back: the problem we were discussing is that we spend a lot of time reading trees to fill in the "have" bitmap, even though most of those objects are unlikely to be in the "want" in the first place (only the frontier trees are really useful).

The current code does indeed fill the "have" bitmap first (so that while walking "want", it can avoid walking down paths whose bits we know we're going to clear eventually anyway). But we can't know the frontier if we completely fill the "have" bitmap first. We have to walk both sides together, looking for the frontier.

Show 9 quoted lines
> > When we visit D, we'll see that it has a bitmap, fill in
> > the results in our cumulative "want" bitmap, and then stop walking its
> > parents (because we know everything they could tell us already).
> 
> I may be misreading something, but we would construct _a_ bitmap for C
> by walking its reachable objects until hitting a bitmap we know about.
> Perhaps A or B have a bitmap to start the construction. If we never
> construct a bitmap for C, then we don't know what to remove from the "D"
> bitmap to show the difference.

Yes, and that's how the current code works. If we walk back to B and it has a bitmap, we can stop walking there and just OR in its bitmap, and look at the trees for any intermediate commits (in this case just C) to fill in the rest.

The problem is that we don't have a bitmap for every commit. So you can imagine a history like this:

  A_1 -- A_2 -- ... -- A_1000 -- B -- C
                                   \
				    D

where we have a bitmap _only_ for D. Filling in the accurate and true bitmap for C requires walking a thousand commits (and their trees!), when the non-bitmap algorithm would find the frontier at B and call that good enough.

Show 10 quoted lines
> If "C" is not even in the bitmap pack, then we don't use bitmaps for
> this calculation because of this condition:
> 
>         /*
>          * if we have a HAVES list, but none of those haves is contained
>          * in the packfile that has a bitmap, we don't have anything to
>          * optimize here
>          */
>         if (haves && !in_bitmapped_pack(bitmap_git, haves))
>                 goto cleanup;

Right, but it may be in the pack but without a bitmap. We don't store a bitmap for every commit. The idea was to save space, but select some key commits that let us generally find a bitmap with a small amount of walking. And most of the time it works fine. But in some cases, we seem to find pathological cases where we do quite a lot of walking.

As I said earlier in the thread, I suspect our commit selection is not great. It's mostly some heuristics we threw together in 2013, and I don't think it was tested very thoroughly. So fixing that may be a simpler approach.

What I was wondering here was whether we could get an easy fix based on the same frontier ideas that the non-bitmap walk uses.

Show 9 quoted lines
> I'm of the opinion that the old method was better. It followed a very clear
> three-step process:
> 
>  1. Compute the "haves" bitmap.
> 
>  2. Compute the "wants" bitmap, but don't explore into the "haves" bitmap.
> 
>  3. Subtract the "haves" bitmap from the "wants" (in case we added bits to
>     the wants before they were in the haves).

Right, this is _way_ simpler. But it necessarily means spending effort to find the complete "haves", because we don't know which parts are useful.

Show 10 quoted lines
> But there is hope in your idea to improve some cases. As noted, we give up
> if all of the haves are not in the bitmapped pack. By starting with a
> commit walk, we can find the "commit frontier," which is the set of commits
> that are explored by paint_down_to_common(). In this case, the set {B, C, D}.
> 
> After walking commits and finding a set of UNINTERESTING commits, we could
> look for any UNINTERESTING commits that have bitmaps (or simply are in the
> bitmapped pack) and use those to see our "haves" bitmap. So, if B has a
> bitmap, but C is too new for the bitmap, then we can still create the haves
> based on B and then take a bitmap diff "D minus B".

But doing that commit walk to find the frontier negates part of the purpose of using the bitmaps, which is avoiding even walking commits. Going back to a variant of our example:

  A -- B -- C_1 -- .. -- C_1000
        \
	 D_1 -- .. -- D_1000

If we have a bitmap at C_1000 and D_1000, we don't have to walk any commits at all. But finding the frontier requires walking 2000 commits.

Is there a way to find it with just bitmaps? You can certainly find the intersection, but you don't have any idea which of the many shared commits is the merge base. Of course in this example you don't actually care about the frontier (you have the full answer immediately). But how do you decide which way to optimize: try to avoid walking commits to get a quick answer from bitmaps, or prefer to walk some commits to find the frontier and avoid opening too many trees?

-Peff
Previous: Derrick StoleeNext: Derrick Stolee
Message 37 of 57 in “some prune optimizations”
  1. 0/3 some prune optimizationsJeff King, Feb 14, 2019
  2. 1/3 prune: lazily perform reachability traversalJeff King, Feb 14, 2019
  3. Eric SunshineFeb 14, 2019
  4. Jeff KingFeb 14, 2019
  5. 2/3 prune: use bitmaps for reachability traversalJeff King, Feb 14, 2019
  6. bitmaps by default? [was: prune: use bitmaps for reachability traversal]Eric Wong, Mar 9, 2019
  7. Jeff KingMar 10, 2019
  8. repack: enable bitmaps by default on bare reposEric Wong, Mar 12, 2019
  9. Ævar Arnfjörð BjarmasonMar 12, 2019
  10. Jeff KingMar 12, 2019
  11. Jeff KingMar 12, 2019
  12. Eric WongMar 13, 2019
  13. Jeff KingMar 13, 2019
  14. repack: enable bitmaps by default on bare reposEric Wong, Mar 14, 2019
  15. Jeff KingMar 14, 2019
  16. 0/2 enable bitmap hash-cache by defaultJeff King, Mar 15, 2019
  17. 1/2 t5310: correctly remove bitmaps for jgit testJeff King, Mar 15, 2019
  18. SZEDER GáborMar 15, 2019
  19. Jeff KingMar 15, 2019
  20. 2/2 pack-objects: default to writing bitmap hash-cacheJeff King, Mar 15, 2019
  21. Ævar Arnfjörð BjarmasonApr 9, 2019
  22. Jeff KingApr 10, 2019
  23. Junio C HamanoApr 25, 2019
  24. Jeff KingMay 4, 2019
  25. Ævar Arnfjörð BjarmasonMay 4, 2019
  26. SZEDER GáborMay 4, 2019
  27. Ævar Arnfjörð BjarmasonMay 8, 2019
  28. Junio C HamanoMay 9, 2019
  29. Jeff KingMay 7, 2019
  30. Ævar Arnfjörð BjarmasonMay 7, 2019
  31. Jeff KingMay 8, 2019
  32. Derrick StoleeMay 8, 2019
  33. Ævar Arnfjörð BjarmasonMay 8, 2019
  34. Jeff KingMay 8, 2019
  35. Jeff KingMay 23, 2019
  36. Derrick StoleeMay 23, 2019
  37. Jeff KingMay 24, 2019
  38. Derrick StoleeMay 24, 2019
  39. Ævar Arnfjörð BjarmasonMay 23, 2019
  40. Jeff KingMay 24, 2019
  41. Ævar Arnfjörð BjarmasonMay 24, 2019
  42. Jeff KingMay 24, 2019
  43. Ævar Arnfjörð BjarmasonMay 24, 2019
  44. SZEDER GáborMay 24, 2019
  45. Ævar Arnfjörð BjarmasonMay 24, 2019
  46. SZEDER GáborMay 24, 2019
  47. Ævar Arnfjörð BjarmasonMay 24, 2019
  48. SZEDER GáborMay 24, 2019
  49. Ævar Arnfjörð BjarmasonMay 24, 2019
  50. pack-bitmap: look for an uninteresting bitmapDerrick Stolee, May 24, 2019
  51. Derrick StoleeApr 15, 2019
  52. Jeff KingApr 18, 2019
  53. t5304: add a test for pruning with bitmapsJeff King, Apr 18, 2019
  54. Derrick StoleeApr 20, 2019
  55. Jeff KingApr 20, 2019
  56. Derrick StoleeApr 20, 2019
  57. 3/3 prune: check SEEN flag for reachabilityJeff King, Feb 14, 2019

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