Re: [PATCH] receive-pack: plug minor memory leak in unpack()
- From
Jeff King <peff@peff.net>
- Date
- Oct 14, 2014, 09:16 UTC
- Message-ID
- <20141014091628.GB16686@peff.net>
- In-Reply-To
- <xmqq1tqb4wkm.fsf@gitster.dls.corp.google.com>
On Mon, Oct 13, 2014 at 12:08:09PM -0700, Junio C Hamano wrote:
> > I wonder if run-command should provide a managed env array similar > > to the "args" array. > > I took a look at a few of them:
I took a brief look, too.
I had hoped we could just all it "env" and everybody would be happy using it instead of bare pointers. But quite a few callers assign "local_repo_env" to to child_process.env. We could copy it into an argv_array, of course, but that really feels like working around the interface. So I think we would prefer to keep both forms available.
That raises the question: what should it be called? The "argv_array" form of "argv" is called "args". The more I see it, the more I hate that name, as the two are easily confused. We could have:
const char **argv; struct argv_array argv_array; const char **env; struct argv_array env_array;
though "argv_array" is a lot to type when you have a string of argv_array_pushf() calls (which are already by themselves kind of verbose). Maybe that's not too big a deal, though.
We could flip it to give the managed version the short name (and calling the unmanaged version "env_ptr" or something). That would require munging the existing callers, but the tweak would be simple.
> - daemon.c::handle() uses a static set of environment variables > that are not built with argv_array(). Same for argv.
Most of the callers you mentioned are good candidates. This one is tricky.
The argv array gets malloc'd and set up by the parent git-daemon process. Then each time we get a client, we create a new struct child_process that references it. So using the managed argv-array would actually be a bit more complicated (and not save any memory; we just always point to the single copy for each child).
For the environment, we build it in a function-local buffer, point the child_process's env field at it, start the child, and then copy the child_process into our global list of children. When we notice a child is dead (by linearly going through the list with waitpid), we free the list entry. So there are a few potentially bad things here:
1. We memcpy the child_process to put it on the list. Which does work,
though it feels a little like we are violating the abstraction
barrier. 2. The child_process in the list points to the local "env" buffer that
is no longer valid. There's no bug because we don't ever look at
it. Moving to a managed env would fix that. But I have to wonder if
we even want to be keeping the "struct child_process" around in the
first place (all we really care about is the pid). 3. If we do move to a managed env, then we expect it to get cleaned up
in finish_command. But we never call that; we just free the list
memory containing the child_process. We would want to call
finish_command. Except that we will have reaped the process already
with our call to waitpid() from check_dead_children. So we'd need a
new call to do just the cleanup without the wait, I guess. 4. For every loop on the listen socket, we call waitpid() for each
living child, which is a bit wasteful. We'd probably do better to
call waitpid(0, &status, WNOHANG), and then look up the resulting
pid in a hashmap or sorted list when we actually see something that
died. I don't know that this is a huge problem in practice. We use
git-daemon pretty heavily on our backend servers at GitHub, and it
seems to use about 5% of a CPU constantly on each machine. Which is
kind of lame, given that it isn't doing anything at all, but is
hardly earth-shattering.So I'm not sure if it is worth converting to a managed env. There's a bit of ugliness, but none of it is causing any problems, and doing so opens a can of worms. The most interesting thing to fix (to me, anyway) is number 4, but that has nothing to do with the env in the first place. :)
-Peff