[PATCH 1/9] mark Windows build scripts executable
- From
Jonathan Nieder <jrnieder@gmail.com>
- Date
- Nov 25, 2013, 20:52 UTC
- Message-ID
- <20131125205244.GR4212@google.com>
- In-Reply-To
- <20131125205119.GQ4212@google.com>
On Windows the convention is to rely on filename extensions to decide whether a file is executable so Windows users are probably not relying on the executable bit of these scripts, but on other platforms it can be useful documentation.
Signed-off-by: Jonathan Nieder <jrnieder@gmail.com> --- compat/vcbuild/scripts/clink.pl | 0 compat/vcbuild/scripts/lib.pl | 0 contrib/buildsystems/engine.pl | 0 contrib/buildsystems/generate | 0 contrib/buildsystems/parse.pl | 0 5 files changed, 0 insertions(+), 0 deletions(-) mode change 100644 => 100755 compat/vcbuild/scripts/clink.pl mode change 100644 => 100755 compat/vcbuild/scripts/lib.pl mode change 100644 => 100755 contrib/buildsystems/engine.pl mode change 100644 => 100755 contrib/buildsystems/generate mode change 100644 => 100755 contrib/buildsystems/parse.pl
diff --git a/compat/vcbuild/scripts/clink.pl b/compat/vcbuild/scripts/clink.pl old mode 100644 new mode 100755 diff --git a/compat/vcbuild/scripts/lib.pl b/compat/vcbuild/scripts/lib.pl old mode 100644 new mode 100755 diff --git a/contrib/buildsystems/engine.pl b/contrib/buildsystems/engine.pl old mode 100644 new mode 100755 diff --git a/contrib/buildsystems/generate b/contrib/buildsystems/generate old mode 100644 new mode 100755 diff --git a/contrib/buildsystems/parse.pl b/contrib/buildsystems/parse.pl old mode 100644 new mode 100755
-- 1.8.4.1