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Re: [PATCH 14/16] bisect: use a modified breadth-first search to find relevant weights

From
Junio C Hamano <gitster@pobox.com>
Date
Feb 26, 2016, 03:09 UTC
Message-ID
<xmqqr3g0kvzx.fsf@gitster.mtv.corp.google.com>
In-Reply-To
<1456452282-10325-15-git-send-email-s-beyer@gmx.net>
Stephan Beyer <s-beyer@gmx.net> writes:
Show 18 quoted lines
> The idea is to reverse the DAG and perform a modified breadth-first search
> on it, starting on all sources of the reversed DAG.
> Before each visit of a commit, its weight is induced.
> This only works for non-merge commits, so the BFS stops prematurely on
> merge commits (that are collected in a list).
> Merge commits from that collection are considered for further visits
> as soon as all their parents have been visited.
> Their weights are computed using compute_weight().
> Each BFS walk ends when the computed weight is falling or halfway.
>
> Signed-off-by: Stephan Beyer <s-beyer@gmx.net>
> ---
>
> In other words: walk the history up, compute the weight of each
> commit and stop when you know a better commit cannot follow.
>
> This way, the expensive "compute_weight()" function is not called
> on merge commits that will not help to find the maximum distance.

Interesting. So you walk from the bottom commits, incrementing the weight while walking on a part of the graph that is single strand of pearls, or doing the "count the reachable ones the hard way" when you hit a merge [*1*], but either way, once you know the commit you are looking at is above the mid-way, i.e. reaches more than half of the graph, then stop walking because its children will never be better than that commit?

This is doubly clever idea [*2*]. It cuts the search space in half for one thing, and more importantly, because "count the reachable ones the hard way" counting has to traverse the graph from a merge to the bottom boundary, the computation for a merge commit in the more recent half of the history is more expensive than the computation for a merge comit in the older half of the history, and what you are avoiding is to waste the cycles on that more expensive half.

I like it.

I haven't studied the code carefully, but your mention of BFS makes me wonder if you can "narrow" down the search space even more. In an earlier step of the series, you introduced a work queue to replace the recursion. The recursion forces the algorithm to work along the topology of the history, but you have more latitude in selecting the commit to dig further with a work queue.

I wonder if you can sort the elements on the work queue based on their distance (i.e. by using a priority queue). You know the total upfront, so you may find a commit whose weight is exactly half of it before traversing all the bottom half of the history and it may turn out to be even more efficient. After all, you are only looking for just one such commit, not trying to find all the commits with the best weight.

[Footnote]

*1* A merge between a commit that reaches N commits and another that reaches M commits may have weight smaller than the sum of N and M, and that is why I left the original "truly stupid algorithm" Linus wrote as-is when I did the obvious optimization for the linear parts of the history.

*2* Whenever I revisited the bisection in my head, I thought about ways to improve that "truly stupid" counting, but never thought about an approach to simply reduce the number of times the "truly stupid" counting has to be done.

Previous: Stephan BeyerNext: Stephan Beyer
Message 27 of 34 in “git bisect improvements”
  1. 00/16 git bisect improvementsStephan Beyer, Feb 26, 2016
  2. 01/16 bisect: write about `bisect next` in documentationStephan Beyer, Feb 26, 2016
  3. Jacob KellerFeb 26, 2016
  4. Junio C HamanoFeb 26, 2016
  5. Stephan BeyerFeb 27, 2016
  6. Junio C HamanoFeb 27, 2016
  7. Stephan BeyerFeb 27, 2016
  8. Junio C HamanoFeb 28, 2016
  9. 02/16 bisect: add test for the bisect algorithmStephan Beyer, Feb 26, 2016
  10. Christian CouderFeb 26, 2016
  11. Stephan BeyerFeb 26, 2016
  12. Christian CouderFeb 27, 2016
  13. Matthieu MoyFeb 27, 2016
  14. 03/16 bisect: make bisect compile if DEBUG_BISECT is setStephan Beyer, Feb 26, 2016
  15. 04/16 bisect: make algorithm behavior independent of DEBUG_BISECTStephan Beyer, Feb 26, 2016
  16. 05/16 bisect: get rid of recursion in count_distance()Stephan Beyer, Feb 26, 2016
  17. 06/16 bisect: use struct node_data array instead of int arrayStephan Beyer, Feb 26, 2016
  18. 07/16 bisect: replace clear_distance() by unique markersStephan Beyer, Feb 26, 2016
  19. 08/16 bisect: use commit instead of commit list as arguments when appropriateStephan Beyer, Feb 26, 2016
  20. Junio C HamanoFeb 26, 2016
  21. 09/16 bisect: extract get_distance() function from code duplicationStephan Beyer, Feb 26, 2016
  22. 10/16 bisect: introduce distance_direction()Stephan Beyer, Feb 26, 2016
  23. 11/16 bisect: make total number of commits globalStephan Beyer, Feb 26, 2016
  24. 12/16 bisect: rename count_distance() to compute_weight()Stephan Beyer, Feb 26, 2016
  25. 13/16 bisect: prepare for different algorithms based on find_allStephan Beyer, Feb 26, 2016
  26. 14/16 bisect: use a modified breadth-first search to find relevant weightsStephan Beyer, Feb 26, 2016
  27. Junio C HamanoFeb 26, 2016
  28. Stephan BeyerFeb 26, 2016
  29. 15/16 bisect: compute best bisection in compute_relevant_weights()Stephan Beyer, Feb 26, 2016
  30. 16/16 bisect: get back halfway shortcutStephan Beyer, Feb 26, 2016
  31. Pranit BauvaMar 20, 2016
  32. Stephan BeyerMar 21, 2016
  33. Christian CouderMar 22, 2016
  34. Pranit BauvaMar 22, 2016

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