Re: pathspec: problems with too long command line
- From
Junio C Hamano <gitster@pobox.com>
- Date
- Nov 21, 2018, 13:37 UTC
- Message-ID
- <xmqq7eh67dqq.fsf@gitster-ct.c.googlers.com>
- In-Reply-To
- <20181121132152.GA8246@sigill.intra.peff.net>
Jeff King <peff@peff.net> writes:
Show 8 quoted lines
> On Wed, Nov 21, 2018 at 10:23:34AM +0100, Marc Strapetz wrote: > >> From our GUI client we are invoking git operations on a possibly large set >> of files. ... >> command line length, especially on Windows [1] and OSX [2]. To workaround >> this problem we are currently splitting up such operations by invoking >> multiple git commands. This works well for some commands (like add), but >> doesn't work well for others (like commit).
> Quite a few commands take --stdin, which can be used to send pathspecs > (and often other stuff) without size limits. I don't think either > "commit" or "add" does, but that might be another route.
A GUI client, like your server, should not be using end-user facing Porcelain commands like "add" and "commit" anyway. In the standard "update-index" followed by "write-tree" followed-by "commit-tree" followed by "update-ref" sequence, the only thing that needs to take pathspec is the update-index step, and it already does take --stdin.
In any case, I share your gut feeling that this should not be a magic pathspec, but should instead be "--stdin[-paths]", for command line parsing's sanity. Catchng random strings that begin with double dash as fishy is much simpler and more robust than having to tell if a string that is a risky or a benign magic pathspec.