Re: [MonoDevelop] git integration with monodevelop
- From
Jakub Narebski <jnareb@gmail.com>
- Date
- Nov 12, 2008, 22:19 UTC
- Message-ID
- <m33ahwio3v.fsf@localhost.localdomain>
- In-Reply-To
- <1226519288.4483.176.camel@erandi.site>
Miguel de Icaza <miguel@ximian.com> writes:
Show 21 quoted lines
> Andreas Ericsson <ae@op5.se> writes > > > So in an effort to learn C#, I've decided to play along with this > > (hopefully with some help from the MonoDevelop team), but it seems > > to me that the best place to start is the fledgling libgit2 and link > > that with git-sharp. The primary reason for this is ofcourse that I > > think it'd be a terrible waste to have yet another from-scratch > > implementation of git in a new language (ruby, java, C#, C...). The > > secondary reason is that it would be neat to have more OSS projects > > use my favourite scm. > > > > Besides, getting something to rely on libgit2 early on is probably > > the best way to get more people interested in making development of > > it proceed rapidly. > > > > Thoughts anyone? > > We would still like to see a port of jgit to C# as a fully managed > implementation, one that does not make P/Invoke calls into C code can > run on the sandboxed versions of .NET (Like the one available in > SecondLife, Unity3D, Silverlight and Mesh).
I assume that results of Mono's Google Summer of Code 2008 projects to create managed git implementation in C# (git#)[1][2] were not very successfull? Taking into account that JGit isn't yet full git implementation, after much longer development...
[1] http://code.google.com/soc/2008/mono/appinfo.html?csaid=E6D8A717A88A7632 [2] http://code.google.com/soc/2008/mono/appinfo.html?csaid=F2E71A4D93E7EF37
-- Jakub Narebski Poland ShadeHawk on #git