Re: git clone: very long "resolving deltas" phase
- From
- Vitaly Berov <vitaly.berov@gmail.com>
- Date
- Apr 10, 2010, 08:05 UTC
- Message-ID
- <hppbhu$bc7$1@dough.gmane.org>
- In-Reply-To
- <vpqr5mp6o1q.fsf@bauges.imag.fr>
On 04/09/2010 12:13 PM, Matthieu Moy wrote:
Show 8 quoted lines
> Vitaly Berov<vitaly.berov@gmail.com> writes: > >> Objects amount: 3997548. >> Size of the repository: ~57Gb. > [...] >> By the way, we have a large amount of binary files in our rep. > > This is clearly not the kind of repositories Git is good at.
Hmm.. I'm looking for a good repository because I'm tired of subversion, Perforce isn't an option to (very expensive and even more uncomfortable). It seems like there only Git/Mercurial are good options. Can you recommend some other scms?
Show 7 quoted lines
> I encourage you to continue this discussion, and try to find a way to > get it working, but the standard approach (probably a "my 2 cents" > kind of advices, but ...) would be: > > * Split your repo into smaller ones (submodules ...) > > * Avoid versionning binary files
I can't get rid of binary files because they are the "sources" of our artists work (the develop a game). Splitting a repo can be an option, but it's very inconvenient for us.
Vitaly