Re: [PATCH 4/7] xdiff: make fields of xrecord_t Rust friendly
- From
- Phillip Wood <phillip.wood123@gmail.com>
- Date
- Aug 1, 2025, 09:14 UTC
- Message-ID
- <a0fea0dc-44ed-4b8b-a28e-762f3a964ccd@gmail.com>
- In-Reply-To
- <CAH=ZcbBa=1iUTcxaBOvG_kcuWsF_nJQiWGkL+BUzsNYLpzFG5w@mail.gmail.com>
Hi Ezekiel
On 31/07/2025 21:58, Ezekiel Newren wrote:
Show 53 quoted lines
> On Thu, Jul 31, 2025 at 8:20 AM Phillip Wood <phillip.wood123@gmail.com> wrote:
>>
>> On 28/07/2025 21:14, Ezekiel Newren wrote:
>>> On Mon, Jul 28, 2025 at 1:52 PM Phillip Wood <phillip.wood123@gmail.com> wrote:
>>>
>>> Ah, I misunderstood the scope of your question. I could not fit an
>>> example of why this design pattern made sense into this patch series,
>>> so I'll explain with an example here:
>>>
>>> If C defines a struct like below then it's obvious how to translate
>>> that into rust for ffi purposes. It also makes it clear that this C
>>> struct is expressly for the purpose of C <-> Rust interoperability.
>>> struct some_struct {
>>> u8* ptr;
>>> usize length;
>>> u64 counter;
>>> };
>>>
>>> This is how that C struct needs to be defined in Rust so that it can
>>> interoperate with C, and making C use the Rust types reduces the
>>> chance of copy paste, and primitive type definition mismatch errors.
>>> #[repr(C)]
>>> pub struct some_struct {
>>> ptr: *mut u8,
>>> length: usize,
>>> counter: u64,
>>> };
>>
>> How is the pointer, length pair used in rust? Normally one would use a
>> slice so do we have to construct a slice every time we want to use the
>> data in this struct, or do we copy the data in this struct into to a an
>> idiomatic struct with a slice member? If we end up copying there doesn't
>> seem much point in changing all the types in the C struct as we can
>> define a rust struct using *c_char, c_long etc. to interface with the C
>> code and covert them to an appropriate rust type when we copy the data
>> to the idiomatic version that is then used by the rust of the rust code.
>> I can see the value of the typedefs for documenting C<->rust interop if
>> the same struct is used by both but if we end up copying data on the
>> rust side I'm not so sure.
>>
>> Thanks
>>
>> Phillip
>
> Passing pointer + length from c to Rust does not incur a memory copy
> overhead. Take a look at rust/xdiff/src/lib.rs wich has the following
> rust function defined:
>
> #[no_mangle]
> unsafe extern "C" fn xxh3_64(ptr: *const u8, size: usize) -> u64 {
> let slice = std::slice::from_raw_parts(ptr, size);
> xxhash_rust::xxh3::xxh3_64(slice)
> }I'm afraid I don't find this simple unsafe function example very illuminating. I'm trying to understand how we are going to use a struct containing a pointer, length pair in code that are more complex than this. For example if we implement an entire diff algorithm in rust are we going to call std::slice::from_raw_parts() every time we want to access a string passed from C? If we're doing that I assume we'd impl a safe method on the struct that wraps std::slice::from_raw_parts(). If that's the case the method can easily access a field that has type *c_char and we don't have to sprinkle casts throughout our C code.
For example (ignoring lifetimes)
#repr["C"]
pub struct SomeStruct {
ptr *std::ffi::c_char,
usize len,
// more members
}impl SomeStruct {
get_line(&self) -> &[u8] {
unsafe {
std::slice::from_raw_parts(self.ptr as *u8, self.len);
}
}
}On the other hand if at the interface between rust and C, we create a slice that we can pass to the rest of the rust code then we also don't need to change the C type as there is a single place in the rust code where we convert from c_char when we create the slice.
The casts on the C side are pretty invasive. At least casting from char to u8 is not going to break anything. The long -> usize and long -> u64 changes and their associated casts are going to need some careful review but in the long run I think the C code also benefits to using those types
Show 12 quoted lines
> Creating a slice tells the compiler what assumptions it can make about > that memory. On the C side in xdiff/xprepare.c: > > extern u64 xxh3_64(u8 const* ptr, usize size); > > and then it's called like this in that same file: > > rec->ha = xxh3_64(rec->ptr, rec->size); > > I really wanted to show my ivec type that made passing an > interoperable vector type between C and Rust easy and fast, but this > patch series is already getting very long.
That sounds interesting
Thanks
Phillip