Re: [PATCH v2] receive-pack: fix stale packfile locks when dying
- From
Patrick Steinhardt <ps@pks.im>
- Date
- Mar 10, 2023, 11:49 UTC
- Message-ID
- <ZAsZMAhgag1iBSK5@ncase>
- In-Reply-To
- <ZArvkVPhF4Th424Z@coredump.intra.peff.net>
On Fri, Mar 10, 2023 at 03:51:29AM -0500, Jeff King wrote:
> On Fri, Mar 10, 2023 at 07:52:10AM +0100, Patrick Steinhardt wrote:
[snip]
Show 16 quoted lines
> > builtin/receive-pack.c | 14 ++++++++++---- > > 1 file changed, 10 insertions(+), 4 deletions(-) > > There's no test here, and I think we _could_ make a reliable one with > something like: > > 1. Have a proc-receive hook that signals via fifo that it's running, > then pauses indefinitely. > > 2. Start a push in the background, then wait on the fifo signal. > > 3. Kill receive-pack. > > But it's awfully complicated for little gain. I'm fine with not worrying > about it (and I did something similar manually to make to sure it works > as we expect).
I actually tried doing exactly what you're proposing here yesterday. It caused hangs, lingering processes, you had to play games to not trigger the &&-chain linter due to the backgrounding via &, and ultimately it somehow just didn't work.
So at some point I came to the same conclusion as you did, that it's just too complicated for little gain.
Thanks.
Patrick