Re: [PATCH] async_die_is_recursing: fix use of pthread_getspecific for Fedora
- From
Jeff King <peff@peff.net>
- Date
- Nov 4, 2021, 02:37 UTC
- Message-ID
- <YYNHb0qq2n5OWC+R@coredump.intra.peff.net>
- In-Reply-To
- <CAPUEspjw4zypiywCBRc=y9uC4G5CKTE35GLVf_wDY436oO0C5w@mail.gmail.com>
On Wed, Nov 03, 2021 at 07:23:23PM -0700, Carlo Arenas wrote:
Show 18 quoted lines
> > diff --git a/run-command.c b/run-command.c
> > index 7ef5cc712a9..a82cf69e7d3 100644
> > --- a/run-command.c
> > +++ b/run-command.c
> > @@ -1099,7 +1099,7 @@ static NORETURN void die_async(const char *err, va_list params)
> > static int async_die_is_recursing(void)
> > {
> > void *ret = pthread_getspecific(async_die_counter);
> > - pthread_setspecific(async_die_counter, (void *)1);
> > + pthread_setspecific(async_die_counter, &ret); /* set to any non-NULL valid pointer */
>
> I guess this would work, since the pointer is never dereferenced, but
> the use of (void *)1 was hacky, and this warning seems like the right
> time to make it less so.
>
> Would a dynamically allocated pthread_local variable be a better
> option, or even a static global, since we don't care about its value
> so no need to worry about any races?Yeah, I had the same thought. I think what's in the patch above is OK in practice, but it sure _feels_ wrong to store the address of an auto variable that goes out of scope.
I'm OK with it as a minimal fix, though, to get things unstuck. The commit message nicely explains what's going on, and the original (which it looks like blames to me ;) ) is pretty gross, too.
Keeping an actual counter variable would be the least-confusing thing, IMHO, but that implies allocating per-thread storage (which means having to clean it up). And we really only care about counting up to "1", so the boolean "do we have a pointer" is fine. The static variable you suggest might be a good middle ground there, and we could even use it for the comparison to make things more clear. Something like:
static int async_die_is_recursing(void)
{
static int async_recursing_flag;
void *ret = pthread_getspecific(async_die_counter);
pthread_setspecific(async_die_counter, &async_recursing_flag);
return ret == &async_recursing_flag;
}But I don't feel that strongly either way.
-Peff