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Delta Islands without bitmaps?

From
Martin Fick <mfick@nvidia.com>
Date
Jan 8, 2026, 00:56 UTC
Message-ID
<CH3PR12MB90262C525E918BDE952987FFC285A@CH3PR12MB9026.namprd12.prod.outlook.com>

I am having a hard time trying to get delta islands to work as I expect. I would like to treat each head as an island of its own, but I do not seem able to do this. From reading the code, I believe that I am not able to make this work because the feature ignores objects which are not covered by bitmaps and refuses to put them in their own island? I don't see anything in the docs hinting at this, so I wanted to confirm whether my reading of the code was accurate, and to maybe get some clarification as to why this was done?

Perhaps this would work if I could force every head to have an associated bitmap, but there doesn't seem to be a way to do this? Is there some other way I can force all heads to be in their own individual island?

Thanks,
-Martin
Next: Jeff King
Message 1 of 2 in “Delta Islands without bitmaps?”
  1. Martin FickJan 8, 2026
  2. Jeff KingJan 15, 2026

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