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Re: [PATCH v1] unpack-trees: avoid duplicate ODB lookups during checkout

From
Stefan Beller <sbeller@google.com>
Date
Apr 6, 2017, 22:48 UTC
Message-ID
<CAGZ79kafbRQo2Of0H162ue5YzL7uA2PDu=sTy0=cEOejGTJhyw@mail.gmail.com>
In-Reply-To
<20170406203732.47714-2-git@jeffhostetler.com>
On Thu, Apr 6, 2017 at 1:37 PM,  <git@jeffhostetler.com> wrote:
> From: Jeff Hostetler <jeffhost@microsoft.com>
>
> Teach traverse_trees_recursive() to not do redundant ODB
> lookups when both directories refer to the same OID.

And the reason for this is that omitting the second lookup saves time, i.e. a lookup in the ODB of a sufficiently large repo is slow.

My kneejerk line of thinking:
* yes, it sounds good to reduce the number of ODB accesses.
* But if we consider ODB lookups to be slow and we perform
  a structured access, how about a cache in front of the ODB?
* We already have that! (sort of..) 9a414486d9 (lookup_object:
  prioritize recently found objects, 2013-05-01)
* Instead of improving the caching, maybe change the
  size of the problem: We could keep the objects of different types
  in different hash-tables.

object.c has its own hash table, I presume for historical and performance reasons, this would be split up to multiple hash tables.

Additionally to "object *lookup_object(*sha1)", we'd have a function

"object *lookup_object(*sha1, enum object_type hint)" which looks into the correct the hash table.

If you were to call just lookup_object with no hint, then you'd look into all the different tables (I guess there is a preferrable order in which to look, haven't thought about that).

Show 6 quoted lines
>
> In operations such as read-tree, checkout, and merge when
> the differences between the commits are relatively small,
> there will likely be many directories that have the same
> SHA-1.  In these cases we can avoid hitting the ODB multiple
> times for the same SHA-1.

This would explain partially why there was such a good performance boost in the referenced commit above as we implicitly lookup the same object multiple times.

Peff is really into getting this part faster, c.f. https://public-inbox.org/git/20160914235547.h3n2otje2hec6u7k@sigill.intra.peff.net/

> TODO This change is a first attempt to test that by comparing
> TODO the hashes of name[i] and name[i-i] and simply copying
> TODO the tree-descriptor data.  I was thinking of the n=2
> TODO case here.  We may want to extend this to the n=3 case.
Show 9 quoted lines
>
> ================
> On the Windows repo (500K trees, 3.1M files, 450MB index),
> this reduced the overall time by 0.75 seconds when cycling
> between 2 commits with a single file difference.
>
> (avg) before: 22.699
> (avg) after:  21.955
> ===============

So it shaves off 4% of the time needed. it doesn't sound like a break through, but I guess these small patches add up. :)

Show 7 quoted lines
>         for (i = 0; i < n; i++, dirmask >>= 1) {
> -               const unsigned char *sha1 = NULL;
> -               if (dirmask & 1)
> -                       sha1 = names[i].oid->hash;
> -               buf[i] = fill_tree_descriptor(t+i, sha1);
> +               if (i > 0 && (dirmask & 1) && names[i].oid && names[i-1].oid &&
> +                       !hashcmp(names[i].oid->hash, names[i-1].oid->hash)) {
Why do we need to check for dirmask & 1 here?
This ought to be covered by the hashcmp already IIUC.
So maybe we can pull out the
                         if (dirmask & 1)
                                 sha1 = names[i].oid->hash;
out of the else when dropping that dirmask check?

Thanks, Stefan

Previous: git@jeffhostetler.comNext: Jeff King
Message 3 of 8 in “WIP unpack-trees: avoid duplicate ODB lookups during checkout”
  1. WIP unpack-trees: avoid duplicate ODB lookups during checkoutgit@jeffhostetler.com, Apr 6, 2017
  2. unpack-trees: avoid duplicate ODB lookups during checkoutgit@jeffhostetler.com, Apr 6, 2017
  3. Stefan BellerApr 6, 2017
  4. Jeff KingApr 7, 2017
  5. Jeff HostetlerApr 7, 2017
  6. Jeff HostetlerApr 7, 2017
  7. René ScharfeApr 7, 2017
  8. Jeff HostetlerApr 7, 2017

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