The latter. I don't know about 'broader', but I'll try to summarize _my_ world view:
(1) Audience matters
For actual users, we need an accurate model that supports a variety of use cases without falling apart. IMO, a working model is more important than simplicity. Finally, its more important to agree on the actual model than on a vague term that can mean many things (theater stage vs. loading dock...).
For potential users / decision makers, we need to describe git's features in unmistakable terms that don't need extra explanation. In this sense, the index / cache / staging area is not a feature in itself but facilitates a variaty of broader features:
- fine grained commit control (via index (add -i), but also commit -p, commit --amend, cherry-pick, rebase etc.)
- performance
- merging
(2) Index
An index, as in a library, maps almost perfectly to what the git index is _and_ what we do with it. No, I don't mean .so/.dll/.lib files, I'm talking about the real thing with shelves of books and a big box with index cards (aka the index).
The defining characteristic of a book (or publication in general) is its content, not its physical representation (paper). There are typically many indistinguishable copies of the same book. An author can continue working on the manuscript without affecting the copy at the library at all.
When a new or updated publication is submitted to the library, it is first added to the index and placed on a cart at the reception desk. Some time later, the librarian commits the content of the cart to the shelves. A user of the library will typically consult the index to lookup information or to check if his personal copy of a publication is up to date. The index can be thrown away and rebuilt from the content of the shelves. A big library may have a central repository and several local branches (aka field offices) that can be synchronized by comparing their indexes card by card.
Granted, a library is typically not versioned, and its unlikely that any one user will have checked out a full copy of the library's content. But otherwise, its pretty similar to git...
(3a) Staging area (logistics)
A staging area, as in (military) logistics / transportation, is about moving physical goods around. You move an item from your stock to the staging area, then onto the truck and finally deliver it to the customer.
The defining characteristic of a physical good is its physical existence. Each item is uniquely identifiable by a serial number. There may be many of the same kind, but there are no exact copies.
Problem #1: If an item in the staging area is broken, you fix it directly in the staging area, because that's where it _is_. Thus you also don't need to stage the item again. That's how conventional SCMs work: they track the identity (serial number, file name) of things.
Problem #2: The transportation model only supports additions. You cannot add an item to your staging area that, upon delivery, will magically remove itself from the possession of the customer. Let alone that you'd have to steal it first to be able to physically place it into your staging area.
This can be fixed by slightly modifying our mental model: instead of real things, lets think about "staging changes" (or deltas, or patches). Again, that's what conventional SCMs do and what git exactly does _not_ do.
Problem #3: In logistics, the state / inventory of the customer is irrelevant. If a customer orders an item he already has, its his problem. There's no need for core commands like status, diff or reset, and there's no way to explain what they do with a staging area model. What if a customer buys at another shop without telling us, effectively changing his inventory (git reset --soft)? This shouldn't affect our staging area at all, right? But with git it does...ooops.
(3b) Staging area (other meanings)
I don't see how a stage (as in a theater) is in any way related to the git index.
Data staging (as in loading a datawarehouse or web-server) fits to some extent, as its also about copying information, not moving physical things.
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