Re: git build on msys fails (and fix)
- From
Johannes Sixt <j.sixt@viscovery.net>
- Date
- Dec 1, 2008, 09:06 UTC
- Message-ID
- <4933A922.7080300@viscovery.net>
- In-Reply-To
- <e3f230850811300302y68992b9doe4897d97d513de3a@mail.gmail.com>
dhruva schrieb:
Show 40 quoted lines
> Hello, > I build git on msys environment regularly. With the recent changes to > add cache preload facility (commit ID: > 671c9b7e315db89081cc69f83a8f405e4aca37bc) brings in dependency on > pthreads. This is not available in the msys distribution which was > part of the git build distro. I installed libpthread for mingw to get > the related headers and libraries. I had to make some minor changes to > libpthread installation. I copied the 'setjmp.h' from my other mingw > installation and had to had edit it to remove some mingw specific > macros. > > @:/e/users/dhruva/stub/repo/git/git > [520]$ diff -u /e/tools/gnu/include/setjmp.h /mingw/include/setjmp.h > --- /e/tools/gnu/include/setjmp.h Sun Oct 5 04:01:15 2008 > +++ /mingw/include/setjmp.h Sun Nov 30 16:18:00 2008 > @@ -36,7 +36,7 @@ > * The function provided by CRTDLL which appears to do the actual work > * of setjmp. > */ > -_CRTIMP int __cdecl __MINGW_NOTHROW _setjmp (jmp_buf); > +int __cdecl _setjmp (jmp_buf); > > #define setjmp(x) _setjmp(x) > > @@ -44,7 +44,7 @@ > * Return to the last setjmp call and act as if setjmp had returned > * nVal (which had better be non-zero!). > */ > -_CRTIMP void __cdecl __MINGW_NOTHROW longjmp (jmp_buf, int) > __MINGW_ATTRIB_NORETURN; > +void __cdecl longjmp (jmp_buf, int); > > #ifdef __cplusplus > } > > Also, > had to copy a pthread library with a dfferent name to the standard name: > $cp libpthreadGC2.a libpthread.a > > The build went fine and am using the new binaries.
Would you please push your addition to the mob branch of git://repo.or.cz/msysgit.git? The push URL is repo.or.cz:/srv/git/msysgit.git
(But notice that some commits are on the mob branch currently that are not in any other branch; hence, you better build on top of them so that they are not lost when you push to mob.)
-- Hannes