Re: [PATCH] last-modified: fix bug caused by inproper initialized memory
- From
Jeff King <peff@peff.net>
- Date
- Nov 28, 2025, 20:55 UTC
- Message-ID
- <20251128205514.GA605489@coredump.intra.peff.net>
- In-Reply-To
- <20251128-toon-big-endian-ci-v1-1-80da0f629c1e@iotcl.com>
On Fri, Nov 28, 2025 at 05:37:13PM +0100, Toon Claes wrote:
Show 9 quoted lines
> git-last-modified(1) uses a scratch bitmap to keep track of paths that > have been changed between commits. To avoid reallocating a bitmap on > each call of process_parent(), the scratch bitmap is kept and reused. > Although, it seems an incorrect length is passed to memset(3). > > `struct bitmap` uses `eword_t` to for internal storage. This type is > typedef'd to uint64_t. To fully zero the memory used by the bitmap, > multiply the length (saved in `struct bitmap::word_alloc`) by the size > of `eword_t`.
Good catch! When I was looking for casts that could be the culprit, I didn't think about the implicit one we get through the void pointer of memset().
Show 12 quoted lines
> diff --git a/builtin/last-modified.c b/builtin/last-modified.c > index b0ecbdc540..cc5fd2e795 100644 > --- a/builtin/last-modified.c > +++ b/builtin/last-modified.c > @@ -327,7 +327,7 @@ static void process_parent(struct last_modified *lm, > if (!(parent->object.flags & PARENT1)) > active_paths_free(lm, parent); > > - memset(lm->scratch->words, 0x0, lm->scratch->word_alloc); > + memset(lm->scratch->words, 0x0, lm->scratch->word_alloc * sizeof(eword_t)); > diff_queue_clear(&diff_queued_diff); > }
I think this patch makes sense as the most obvious and immediate fix. But thinking on how we might have avoided this bug:
- We have macros like ALLOC_ARRAY() and COPY_ARRAY() that
automatically multiply the array length by the size of each element
(by looking at the type of the array). We could in theory have a
helper like:MEMSET_ARRAY(lm->scratch->words, 0x0, lm->scratch->word_alloc);
that would have made this hard to get wrong. But that's actually a
bit of a funny interface, because memset is inherently byte-oriented
under the hood. So we are not setting each element to 0x0, but
rather each byte. For a value of 0x0, that is the same thing. But if
you chose, say "0x1", it is not.So it would probably have to be limited to something like:
CLEAR_ARRAY(lm->scratch->words, lm->scratch->word_alloc);
which I'd guess would cover most memset cases. But this is getting
specific enough that maybe the macro is making things more confusing
rather than less. - It's a little gross that we are reaching inside a "struct bitmap" in
the first place, as it's a mostly opaque type. And the code here has
to know that the alloc field is sized in eword_t's, not in bytes. It feels like there should be a bitmap_clear() function. Its
implementation would also have to remember to multiply by
sizeof(eword_t), but at least it would be encapsulated. I doubt the leaky abstraction matters that much, though. It seems
unlikely that we would change it (and if we did, we'd perhaps give
the field a new name). In the same vein, probably using "sizeof(lm->scratch->words)" is
better than "sizeof(eword_t)". But again, I find it an unlikely
detail for us to catch under the hood.-Peff