Re: Multi-threaded 'git clone'
- From
Jeff King <peff@peff.net>
- Date
- Feb 17, 2015, 00:56 UTC
- Message-ID
- <20150217005632.GA13001@peff.net>
- In-Reply-To
- <CACsJy8Brnu7rBxtCq_ac58BW7dOK=wtzMxVL-gsOUXJB2Jss9w@mail.gmail.com>
On Tue, Feb 17, 2015 at 06:16:39AM +0700, Duy Nguyen wrote:
Show 9 quoted lines
> On Mon, Feb 16, 2015 at 10:47 PM, Jeff King <peff@peff.net> wrote: > > Each clone generates the pack on the fly > > based on what's on disk and streams it out. It should _usually_ be the > > same, but there's nothing to guarantee byte-for-byte equality between > > invocations. > > It's usually _not_ the same. I tried when I wanted to produce stable > packs. The first condition is single-threaded pack-objects. Otherwise > thread scheduler could make object order unpredictable.
True. If you keep your server repositories fully packed, that eliminates the delta search (and/or makes it feasible to turn pack.threads to 1 to make it deterministic). But any change in the repository (e.g., somebody else pushing, even to a ref you are not fetching) can cause unexpected changes in the bytes.
-Peff