[PATCH 2/3] make sure throughput display gets updated even if progress doesn't move
- From
Nicolas Pitre <nico@cam.org>
- Date
- Nov 1, 2007, 20:59 UTC
- Message-ID
- <1193950797-29631-3-git-send-email-nico@cam.org>
- In-Reply-To
- <1193950797-29631-2-git-send-email-nico@cam.org>
Currently the progress/throughput display update happens only through display_progress(). If the progress based on object count remains unchanged because a large object is being received, the latest throughput won't be displayed. The display update should occur through display_throughput() as well.
Signed-off-by: Nicolas Pitre <nico@cam.org> --- progress.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/progress.c b/progress.c index 34a5961..39d5d2c 100644 --- a/progress.c +++ b/progress.c @@ -160,6 +160,9 @@ void display_throughput(struct progress *progress, unsigned long n) tp->last_misecs[tp->idx] = misecs; tp->idx = (tp->idx + 1) % TP_IDX_MAX; tp->count = 0; + + if (progress->last_value != -1 && progress_update) + display(progress, progress->last_value, 0); } }
-- 1.5.3.4.279.gb2d9d-dirty