threads / patch / 64708

patchcompat: modernize and simplify byte swapping functions

Subject: [PATCH 0/1] compat: modernize and simplify byte swapping functions

## tl;dr

7 messages between Jan 2, 2026 and Jan 14, 2026. Diffs are folded; open one to read it.

replies: 6people: 2as markdown or json

Rostislav Krasny· Jan 2, 2026, 00:27 UTC · lore

When I read sha256/block/sha256.c I noticed it uses both the htonl macro and the get_be32() static inline function. I was surprised how different the implementations of those two kindred things are. When GCC or Clang is used the htonl macro is translated into the __builtin_bswap32() call, which is assembled into one single CPU instruction, in the case of x86. And the original implementation of the get_be32() function used eight bitwise operations. Even if the compiler can optimize that code it's still less readable and more error prone.

The main reason it was implemented so complicated is UB when conversion of a pointer to one object type into a pointer of a different object type is used. On the other hand, memcpy is protected from such UB and this allows us to make that code simpler and even more optimal, in some cases.

Additionally I made a few more small improvements related to the same functionality.

I've measured performance of the original and the new code on my Intel Xeon W-2135 based computer in Fedora 43 Linux with:

* glibc 2.42-5.fc43
* gcc   15.2.1-5.fc43
* clang 21.1.7-1.fc43
I used the following code for these measurements:

#include <inttypes.h> #include <stdio.h> #include <stdint.h> #include <string.h> #include <time.h>

#include "bswap.h"

#define ITERATIONS 1000000 #define BUF_SIZE 8192

int main() {
    uint8_t buffer[BUF_SIZE];
    uint64_t sum = 0;
    for (int i = 0; i < BUF_SIZE; i++) {
        buffer[i] = (uint8_t)i;
    }
    clock_t start = clock();
    for (int i = 0; i < ITERATIONS; i++) {
        // use a volatile pointer to force the compiler to read memory
        volatile uint8_t *p = buffer; 
        for (int j = 0; j < BUF_SIZE - 8; j++) {
            sum += get_be64((const void*)(p + j));
        }
    }
    
    clock_t end = clock();
    double time_taken = (double)(end - start) / CLOCKS_PER_SEC;
    printf("Time taken: %f seconds\n", time_taken);
    printf("Checksum: %" PRIu64 "\n", sum);
    return 0;
}
And these are the results:
GCC 15.2.1
version |  -Os     |  -O0     |  -O1     |  -O2     |  -O3
================================================================
        | 3.721806 |72.342204 |11.956021 | 3.119833 | 0.919873  
original| 3.726111 |72.326920 |11.963618 | 3.128222 | 0.921128  
        | 3.719791 |72.328175 |11.949108 | 3.130956 | 0.920296         
================================================================
        | 3.719899 |17.177719 | 3.005065 | 3.120747 | 0.920609  
new     | 3.714785 |17.168950 | 3.004978 | 3.119227 | 0.918851  
        | 3.716782 |17.145386 | 3.009364 | 3.119573 | 0.920030  
================================================================
Clang 21.1.7
version |  -Os     |  -O0     |  -O1     |  -O2     |  -O3
================================================================
        | 3.690718 |62.916338 | 3.017460 | 3.768443 | 3.778840  
original| 3.686283 |62.965916 | 3.014674 | 3.777897 | 3.774776  
        | 3.687775 |62.850648 | 3.003496 | 3.766108 | 3.765313         
================================================================
        | 3.681818 |16.753385 | 3.008131 | 2.075271 | 2.076090  
new     | 3.687184 |16.737982 | 3.004365 | 2.071597 | 2.074507  
        | 3.683960 |16.765067 | 2.999775 | 2.075354 | 2.075759  
================================================================
Rostislav Krasny (1):
  compat: modernize and simplify byte swapping functions
 compat/bswap.h | 74 ++++++++++++++++++++++++++++++--------------------
 1 file changed, 44 insertions(+), 30 deletions(-)
-- 
2.52.0
Rostislav Krasny· Jan 2, 2026, 00:27 UTC · re: Rostislav Krasny · lore

[PATCH 1/1] compat: modernize and simplify byte swapping functions

Replace manual bit operations with memcpy + network functions for better maintainability. Add missing 16-bit network byte order conversion.

Key improvements:
- Simplify the get_be*() and put_be*() functions
- Add bswap16() macro with automatic compiler optimization:
  * GCC/Clang: __builtin_bswap16() intrinsic
  * MSVC: _byteswap_ushort() intrinsic
- Add default_bswap16() static inline function with manual fallback implementation
- Rename default_swab32() to default_bswap32() for naming consistency
- Add ntohs() and htons() macros for complete 16/32/64-bit network conversion
- Add put_be16() function for API completeness alongside existing put_be*() and
  get_be*() functions
- Performance improvements (GCC 15.2.1, Clang 21.1.7):
  * on x86-64 with -O0 4.2x faster (GCC), 3.7x faster (Clang)
  * on x86-64 with -O1 4x faster (GCC), identical (Clang)
  * on x86-64 with -O2 identical (GCC), 1.8x faster (Clang)
Signed-off-by: Rostislav Krasny <rostiprodev@gmail.com>
---
 compat/bswap.h | 74 ++++++++++++++++++++++++++++++--------------------
 1 file changed, 44 insertions(+), 30 deletions(-)
Show changes to compat/bswap.h +44 −30
diff --git a/compat/bswap.h b/compat/bswap.h
index 28635ebc69..f9954ef090 100644
--- a/compat/bswap.h
+++ b/compat/bswap.h
@@ -9,10 +9,15 @@
  */
 
 /*
- * Default version that the compiler ought to optimize properly with
+ * Default versions that the compiler ought to optimize properly with
  * constant values.
  */
-static inline uint32_t default_swab32(uint32_t val)
+static inline uint16_t default_bswap16(uint16_t val)
+{
+	return ((val & 0xff00) >> 8) | ((val & 0x00ff) << 8);
+}
+
+static inline uint32_t default_bswap32(uint32_t val)
 {
 	return (((val & 0xff000000) >> 24) |
 		((val & 0x00ff0000) >>  8) |
@@ -40,6 +45,7 @@ static inline uint64_t default_bswap64(uint64_t val)
 # define __has_builtin(x) 0
 #endif
 
+#undef bswap16
 #undef bswap32
 #undef bswap64
 
@@ -47,6 +53,7 @@ static inline uint64_t default_bswap64(uint64_t val)
 
 #include <stdlib.h>
 
+#define bswap16(x) _byteswap_ushort(x)
 #define bswap32(x) _byteswap_ulong(x)
 #define bswap64(x) _byteswap_uint64(x)
 
@@ -54,8 +61,9 @@ static inline uint64_t default_bswap64(uint64_t val)
 #define GIT_BIG_ENDIAN 4321
 #define GIT_BYTE_ORDER GIT_LITTLE_ENDIAN
 
-#elif __has_builtin(__builtin_bswap32) && __has_builtin(__builtin_bswap64)
+#elif __has_builtin(__builtin_bswap16) && __has_builtin(__builtin_bswap32) && __has_builtin(__builtin_bswap64)
 
+#define bswap16(x) __builtin_bswap16((x))
 #define bswap32(x) __builtin_bswap32((x))
 #define bswap64(x) __builtin_bswap64((x))
 
@@ -98,24 +106,36 @@ static inline uint64_t default_bswap64(uint64_t val)
 
 #endif
 
+#undef ntohs
+#undef htons
 #undef ntohl
 #undef htonl
 #undef ntohll
 #undef htonll
 
 #if GIT_BYTE_ORDER == GIT_BIG_ENDIAN
+# define ntohs(x) (x)
+# define htons(x) (x)
 # define ntohl(x) (x)
 # define htonl(x) (x)
 # define ntohll(x) (x)
 # define htonll(x) (x)
 #else
 
+# if defined(bswap16)
+#  define ntohs(x) bswap16(x)
+#  define htons(x) bswap16(x)
+# else
+#  define ntohs(x) default_bswap16(x)
+#  define htons(x) default_bswap16(x)
+# endif
+
 # if defined(bswap32)
 #  define ntohl(x) bswap32(x)
 #  define htonl(x) bswap32(x)
 # else
-#  define ntohl(x) default_swab32(x)
-#  define htonl(x) default_swab32(x)
+#  define ntohl(x) default_bswap32(x)
+#  define htonl(x) default_bswap32(x)
 # endif
 
 # if defined(bswap64)
@@ -129,47 +149,41 @@ static inline uint64_t default_bswap64(uint64_t val)
 
 static inline uint16_t get_be16(const void *ptr)
 {
-	const unsigned char *p = ptr;
-	return	(uint16_t)p[0] << 8 |
-		(uint16_t)p[1] << 0;
+	uint16_t n;
+	memcpy(&n, ptr, sizeof n);
+	return ntohs(n);
 }
 
 static inline uint32_t get_be32(const void *ptr)
 {
-	const unsigned char *p = ptr;
-	return	(uint32_t)p[0] << 24 |
-		(uint32_t)p[1] << 16 |
-		(uint32_t)p[2] <<  8 |
-		(uint32_t)p[3] <<  0;
+	uint32_t n;
+	memcpy(&n, ptr, sizeof n);
+	return ntohl(n);
 }
 
 static inline uint64_t get_be64(const void *ptr)
 {
-	const unsigned char *p = ptr;
-	return	(uint64_t)get_be32(&p[0]) << 32 |
-		(uint64_t)get_be32(&p[4]) <<  0;
+	uint64_t n;
+	memcpy(&n, ptr, sizeof n);
+	return ntohll(n);
+}
+
+static inline void put_be16(void *ptr, uint16_t value)
+{
+	uint16_t n = htons(value);
+	memcpy(ptr, &n, sizeof n);
 }
 
 static inline void put_be32(void *ptr, uint32_t value)
 {
-	unsigned char *p = ptr;
-	p[0] = (value >> 24) & 0xff;
-	p[1] = (value >> 16) & 0xff;
-	p[2] = (value >>  8) & 0xff;
-	p[3] = (value >>  0) & 0xff;
+	uint32_t n = htonl(value);
+	memcpy(ptr, &n, sizeof n);
 }
 
 static inline void put_be64(void *ptr, uint64_t value)
 {
-	unsigned char *p = ptr;
-	p[0] = (value >> 56) & 0xff;
-	p[1] = (value >> 48) & 0xff;
-	p[2] = (value >> 40) & 0xff;
-	p[3] = (value >> 32) & 0xff;
-	p[4] = (value >> 24) & 0xff;
-	p[5] = (value >> 16) & 0xff;
-	p[6] = (value >>  8) & 0xff;
-	p[7] = (value >>  0) & 0xff;
+	uint64_t n = htonll(value);
+	memcpy(ptr, &n, sizeof n);
 }
 
 #endif /* COMPAT_BSWAP_H */
-- 
2.52.0
Jeff King· Jan 2, 2026, 06:16 UTC · re: Rostislav Krasny · lore

Re: [PATCH 1/1] compat: modernize and simplify byte swapping functions

On Fri, Jan 02, 2026 at 02:27:35AM +0200, Rostislav Krasny wrote:
> Replace manual bit operations with memcpy + network functions for better
> maintainability. Add missing 16-bit network byte order conversion.

This is burying the lede a bit, as they say. I don't know that the maintainability is much changed, especially as these are not functions that anybody looks at or touches very often.

But this part might be compelling:
> - Performance improvements (GCC 15.2.1, Clang 21.1.7):
>   * on x86-64 with -O0 4.2x faster (GCC), 3.7x faster (Clang)
>   * on x86-64 with -O1 4x faster (GCC), identical (Clang)
>   * on x86-64 with -O2 identical (GCC), 1.8x faster (Clang)

The -O0 numbers are IMHO not very interesting (and are entirely expected; you are comparing optimized library memcpy versus unoptimized assignments). But clang making -O2 faster is quite interesting.

If we are going to do this, I think it would be for the improved performance. And it would be nice for the commit message to go into details about what was measured and how. I'll respond elsewhere in the thread with some more thoughts.

-Peff
Rostislav Krasny· Jan 2, 2026, 17:37 UTC · re: Jeff King · lore

Re: [PATCH 1/1] compat: modernize and simplify byte swapping functions

On Fri, 2 Jan 2026 at 08:16, Jeff King <peff@peff.net> wrote:
Show 9 quoted lines
>
> On Fri, Jan 02, 2026 at 02:27:35AM +0200, Rostislav Krasny wrote:
>
> > Replace manual bit operations with memcpy + network functions for better
> > maintainability. Add missing 16-bit network byte order conversion.
>
> This is burying the lede a bit, as they say. I don't know that the
> maintainability is much changed, especially as these are not functions
> that anybody looks at or touches very often.

I just meant that the code has become simpler and more understandable. English is not my native language, but if you would like me to rephrase the commit message, I'll be happy to do so. Just suggest a better wording and I will send v2.

Show 15 quoted lines
> But this part might be compelling:
>
> > - Performance improvements (GCC 15.2.1, Clang 21.1.7):
> >   * on x86-64 with -O0 4.2x faster (GCC), 3.7x faster (Clang)
> >   * on x86-64 with -O1 4x faster (GCC), identical (Clang)
> >   * on x86-64 with -O2 identical (GCC), 1.8x faster (Clang)
>
> The -O0 numbers are IMHO not very interesting (and are entirely
> expected; you are comparing optimized library memcpy versus unoptimized
> assignments). But clang making -O2 faster is quite interesting.
>
> If we are going to do this, I think it would be for the improved
> performance. And it would be nice for the commit message to go into
> details about what was measured and how. I'll respond elsewhere in the
> thread with some more thoughts.

The main motivation of this pull request is improved simplicity, readability and consistency of the new code. It looked strange to me that for converting a value the optimized ntoh* and hton* macros from the same bswap.h could be used, while for pointers a more complicated code in the get_be* and put_be* functions is used. This PR also brings a few more small improvements like fix of typos in names and additional functions for API completeness.

My performance tests (that you discuss in your second email) show that at least there is no regression in performance. They also show that with n < 2 in -On it is much easier for the compiler to optimize the new code. I can agree that -O0 and -O1 are less relevant in release builds of Git, but the fact that the new code makes the compiler's work easier with any -On only strengthens the assertion that the new code has no performance loss.

And yes, the code that I used to measure the performance of get_be64() is probably not ideal but at least it proves that there is no regression in performance.

> -Peff
Jeff King· Jan 14, 2026, 21:14 UTC · re: Rostislav Krasny · lore

Re: [PATCH 1/1] compat: modernize and simplify byte swapping functions

On Mon, Jan 12, 2026 at 12:05:22AM +0200, Rostislav Krasny wrote:
> Did you decide something about this pull request? Should I improve it
> and send v2?

I don't have a strong opinion on it. To some degree, it feels a bit like code churn, because I do not recall anybody complaining particularly about the current implementation (and as we saw, it ends up as bswap either way). But maybe others feel differently.

-Peff
Jeff King· Jan 2, 2026, 07:29 UTC · re: Rostislav Krasny · lore

Re: [PATCH 0/1] compat: modernize and simplify byte swapping functions

On Fri, Jan 02, 2026 at 02:27:34AM +0200, Rostislav Krasny wrote:
> The main reason it was implemented so complicated is UB when conversion of a
> pointer to one object type into a pointer of a different object type is used.
> On the other hand, memcpy is protected from such UB and this allows us to make
> that code simpler and even more optimal, in some cases.

We actually used to do casts and unaligned loads on platforms that allowed it (like x86). But what I measured in c578e29ba0 (bswap.h: drop unaligned loads, 2020-09-24) indicated that it did not really help, and the -O2-optimized long-hand code performed the same. So I'm a little surprised that going back in that direction is beneficial. But my numbers were all with gcc, and your improvement was seen with clang, so let's see if we can tease out the reasons.

Show 20 quoted lines
> #define ITERATIONS 1000000
> #define BUF_SIZE 8192
> 
> int main() {
>     uint8_t buffer[BUF_SIZE];
>     uint64_t sum = 0;
> 
>     for (int i = 0; i < BUF_SIZE; i++) {
>         buffer[i] = (uint8_t)i;
>     }
> 
>     clock_t start = clock();
> 
>     for (int i = 0; i < ITERATIONS; i++) {
>         // use a volatile pointer to force the compiler to read memory
>         volatile uint8_t *p = buffer; 
>         for (int j = 0; j < BUF_SIZE - 8; j++) {
>             sum += get_be64((const void*)(p + j));
>         }
>     }

OK, so this is a measure of pure be64 speeds. That's over-emphasizing what we'd see in a real workload, but it should at least help us focus on whether we can see any improvement.

You mentioned sha256 earlier, but it only has a single get_be32() call. I couldn't measure any change with "test-tool sha256" before/after your patch. For block-sha1, we'd see get_be32() calls, too, but these days we'd almost always use the (much slower) sha1dc anyway.

It looks like you iterate byte by byte, so we do get some unaligned calls there. Good.

I pulled this into Git itself to make it easier to test particular builds, and to measure it with hyperfine (which introduces some extra noise due to program startup and exit, but also gives us nicer statistics):

Show changes to common-main.c +56 −20
diff --git a/common-main.c b/common-main.c
index 6b7ab077b0..9f19dfe68c 100644
--- a/common-main.c
+++ b/common-main.c
@@ -1,10 +1,31 @@
 #include "git-compat-util.h"
 #include "common-init.h"
 
+#define ITERATIONS 1000000
+#define BUF_SIZE 8192
+
 int main(int argc, const char **argv)
 {
 	int result;
 
+	uint8_t buffer[BUF_SIZE];
+	uint64_t sum = 0;
+
+	for (int i = 0; i < BUF_SIZE; i++) {
+		buffer[i] = (uint8_t)i;
+	}
+
+	for (int i = 0; i < ITERATIONS; i++) {
+		// use a volatile pointer to force the compiler to read memory
+		volatile uint8_t *p = buffer;
+		for (int j = 0; j < BUF_SIZE - 8; j++) {
+			sum += get_be64((const void*)(p + j));
+		}
+	}
+	printf("%"PRIuMAX, (uintmax_t)sum);
+	/* skip git stuff */
+	exit(0);
+
 	init_git(argv);
 	result = cmd_main(argc, argv);
 

> And these are the results:
> 
> GCC 15.2.1
> version |  -Os     |  -O0     |  -O1     |  -O2     |  -O3
> ================================================================
>         | 3.721806 |72.342204 |11.956021 | 3.119833 | 0.919873  
> original| 3.726111 |72.326920 |11.963618 | 3.128222 | 0.921128  
>         | 3.719791 |72.328175 |11.949108 | 3.130956 | 0.920296         
> ================================================================
>         | 3.719899 |17.177719 | 3.005065 | 3.120747 | 0.920609  
> new     | 3.714785 |17.168950 | 3.004978 | 3.119227 | 0.918851  
>         | 3.716782 |17.145386 | 3.009364 | 3.119573 | 0.920030  
> ================================================================

I think we can disregard the -O0 results. They're both horribly slow,
and for obvious reasons.

The -O2 results match what I saw back when I measured sha1 performance
(though I also wouldn't be surprised if get_be32() is lost in the noise
there). That was also with gcc. Testing again with the patch above, I
get similar results to you (actually a slight slowdown, but within the
statistical noise).

The -O3 results are interesting. Not because they change, but because
they outperform -O2 so handily in this case. I get similar results here.

The diff of the generated asm between o2 and o3 looks like this:

--- asm.o2	2026-01-02 01:51:35.312098163 -0500
+++ asm.o3	2026-01-02 01:51:45.744134814 -0500
@@ -19,6 +19,7 @@
 	movdqa	.LC0(%rip), %xmm2
 	movd	%edi, %xmm9
 	movl	$8, %edi
+	movq	%rsp, %rcx
 	movq	%rsp, %rax
 	movd	%edi, %xmm8
 	movl	$12, %edi
@@ -59,24 +60,23 @@
 	pand	%xmm5, %xmm0
 	packuswb	%xmm0, %xmm1
 	movaps	%xmm1, -16(%rax)
-	cmpq	%rdi, %rax
+	cmpq	%rax, %rdi
 	jne	.L2
-	movl	$1000000, %edi
+	leaq	8184(%rcx), %rdi
 	xorl	%esi, %esi
-	leaq	8184(%rsp), %rcx
 .L3:
-	movq	%rsp, %rax
-	.p2align 5
+	movq	(%rcx), %rdx
+	movl	$1000000, %eax
+	bswap	%rdx
+	.p2align 4
 	.p2align 4
 	.p2align 3
 .L4:
-	movq	(%rax), %rdx
-	addq	$1, %rax
-	bswap	%rdx
-	addq	%rdx, %rsi
-	cmpq	%rcx, %rax
+	leaq	(%rsi,%rdx,2), %rsi
+	subl	$2, %eax
 	jne	.L4
-	subl	$1, %edi
+	addq	$1, %rcx
+	cmpq	%rcx, %rdi
 	jne	.L3
 	leaq	.LC6(%rip), %rdi
 	xorl	%eax, %eax

It looks like the loops were inverted and the bswap was hoisted out of
the inner loop. ;) So that is really just an artifact of how this test
code was written (since we are summing, we do not care about iteration
order).

Oh well, a 3x speedup for -O3 was probably too good to be true anyway.

It feels like there is an easy optimization on top of that loop
inversion: rather than iterating and adding, we could just multiply by
ITERATIONS. And indeed, if we re-order the loops ourselves:

diff --git a/common-main.c b/common-main.c
index 9f19dfe68c..5960755dcc 100644
--- a/common-main.c
+++ b/common-main.c
@@ -15,11 +15,12 @@ int main(int argc, const char **argv)
 		buffer[i] = (uint8_t)i;
 	}
 
-	for (int i = 0; i < ITERATIONS; i++) {
+	for (int j = 0; j < BUF_SIZE - 8; j++) {
 		// use a volatile pointer to force the compiler to read memory
 		volatile uint8_t *p = buffer;
-		for (int j = 0; j < BUF_SIZE - 8; j++) {
-			sum += get_be64((const void*)(p + j));
+		uint64_t swapped = get_be64((const void *)(p + j));
+		for (int i = 0; i < ITERATIONS; i++) {
+			sum += swapped;
 		}
 	}
 	printf("%"PRIuMAX, (uintmax_t)sum);

then even at -O2 the whole thing runs in ~2ms, and the generated asm
looks like this:

        bswap   %rax
        imulq   $1000000, %rax, %rax
        addq    %rax, %rsi

It's a little funny that -O3 can do the loop inversion but misses the
multiplication. :)

> Clang 21.1.7
> version |  -Os     |  -O0     |  -O1     |  -O2     |  -O3
> ================================================================
>         | 3.690718 |62.916338 | 3.017460 | 3.768443 | 3.778840  
> original| 3.686283 |62.965916 | 3.014674 | 3.777897 | 3.774776  
>         | 3.687775 |62.850648 | 3.003496 | 3.766108 | 3.765313         
> ================================================================
>         | 3.681818 |16.753385 | 3.008131 | 2.075271 | 2.076090  
> new     | 3.687184 |16.737982 | 3.004365 | 2.071597 | 2.074507  
>         | 3.683960 |16.765067 | 2.999775 | 2.075354 | 2.075759  
> ================================================================

OK, so here we are getting into the interesting bits, I think. -O0 is
again not really that interesting. And -O3 here behaves like -O2, so
presumably it doesn't figure out the loop inversion.

But -O2 shows two interesting things. One, the existing code is much
slower with clang than gcc. And two, it gets much faster with your
patch. I was able to replicate both results.

For the first, diffing against gcc's -O2 asm might be interesting. Using
"diff" is not productive because there are too many other differences. A
cursory inspection by hand shows the inner loops pretty similar:

  gcc:
        movq    (%rax), %rdx
        addq    $1, %rax
        bswap   %rdx
        addq    %rdx, %rsi
        cmpq    %rcx, %rax
        jne     .L4

  clang:
        movq    -7(%rsp,%rcx), %rdx
        bswapq  %rdx
        addq    %rdx, %rsi
        incq    %rcx
        cmpq    $8191, %rcx                     # imm = 0x1FFF
        jne     .LBB0_4

I think the bswapq vs bswap difference is a red herring, since rdx is a
64-bit register and both should do a 64-bit swap. The loop counters are
handled a bit differently, but fundamentally we are just bswapping,
adding, and looping. I wonder why they perform so differently. But I
suspect it has more to do with the fake test looping and not get_be64()
itself.

So let's see what changes after your patch:

--- asm.old	2026-01-02 02:07:25.455631337 -0500
+++ asm.new	2026-01-02 02:17:40.702545167 -0500
@@ -87,15 +87,30 @@
 	.p2align	4
 .LBB0_3:                                # =>This Loop Header: Depth=1
                                         #     Child Loop BB0_4 Depth 2
-	movl	$7, %ecx
+	movl	$5, %ecx
 	.p2align	4
 .LBB0_4:                                #   Parent Loop BB0_3 Depth=1
                                         # =>  This Inner Loop Header: Depth=2
-	movq	-7(%rsp,%rcx), %rdx
+	movq	-5(%rsp,%rcx), %rdx
+	movq	-4(%rsp,%rcx), %rdi
 	bswapq	%rdx
+	bswapq	%rdi
+	addq	%rsi, %rdx
+	movq	-3(%rsp,%rcx), %r8
+	bswapq	%r8
+	addq	%rdi, %r8
+	movq	-2(%rsp,%rcx), %rsi
+	bswapq	%rsi
+	addq	%rdx, %r8
+	movq	-1(%rsp,%rcx), %rdx
+	bswapq	%rdx
+	addq	%rsi, %rdx
+	movq	(%rsp,%rcx), %rsi
+	bswapq	%rsi
 	addq	%rdx, %rsi
-	incq	%rcx
-	cmpq	$8191, %rcx                     # imm = 0x1FFF
+	addq	%r8, %rsi
+	addq	$6, %rcx
+	cmpq	$8189, %rcx                     # imm = 0x1FFD
 	jne	.LBB0_4
 # %bb.5:                                #   in Loop: Header=BB0_3 Depth=1
 	incl	%eax

Huh. So we do a bunch more bswap instructions, but move in larger chunks
through the loop. I didn't work out the details, but it looks like it's
taking advantage of the fact that we're bswapping overlapping bits of
memory (which is something a real program would hardly ever do).

If we tweak our program to just swap the whole buffer, 8 bytes at a
time:

diff --git a/common-main.c b/common-main.c
index 9f19dfe68c..55a7066c85 100644
--- a/common-main.c
+++ b/common-main.c
@@ -18,7 +18,7 @@ int main(int argc, const char **argv)
 	for (int i = 0; i < ITERATIONS; i++) {
 		// use a volatile pointer to force the compiler to read memory
 		volatile uint8_t *p = buffer;
-		for (int j = 0; j < BUF_SIZE - 8; j++) {
+		for (int j = 0; j < BUF_SIZE; j += 8) {
 			sum += get_be64((const void*)(p + j));
 		}
 	}

then the difference before/after your patch goes away:

  Benchmark 1: ./git.old.clang.o2
    Time (mean ± σ):     482.9 ms ±   7.2 ms    [User: 482.5 ms, System: 0.4 ms]
    Range (min … max):   471.7 ms … 495.3 ms    10 runs
  
  Benchmark 2: ./git.new.clang.o2
    Time (mean ± σ):     472.4 ms ±   4.5 ms    [User: 471.6 ms, System: 0.8 ms]
    Range (min … max):   465.3 ms … 477.8 ms    10 runs
  
  Summary
    ./git.new.clang.o2 ran
      1.02 ± 0.02 times faster than ./git.old.clang.o2

Note that everything is 8x faster than before because we are doing 8x
fewer bswaps. But the time doesn't change before/after the patch.

So what does it all mean?

I _think_ most of the speed differences we've seen are artifacts of the
test program, and not a big difference in how get_be64() is being
implemented. We end up with bswap instructions either way. I could be
wrong, though; there were a lot of versions to juggle, and I'm pretty
bad at reading assembly language.

All that said, I'm not particularly opposed to your patch. The memcpy
version may be easier to read. I'm just a little skeptical that it
provides performance improvements.

-Peff

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