# [PATCH] fsck: remove redundant parse_tree() invocation

2 messages from 2017-07-18 to 2017-07-19. Participants: Jonathan Tan, Jonathan Nieder.
Thread: https://gitlist.dev/t/46419

## Jonathan Tan, 2017-07-18 22:28

Subject: [PATCH] fsck: remove redundant parse_tree() invocation
Message-ID: <20170718222848.1453-1-jonathantanmy@google.com>
URL: https://gitlist.dev/e/20170718222848.1453-1-jonathantanmy%40google.com

```
If obj->type == OBJ_TREE, an invocation of fsck_walk() will invoke
parse_tree() and return quickly if that returns nonzero, so it is of no
use for traverse_one_object() to invoke parse_tree() in this situation
before invoking fsck_walk(). Remove that code.

The behavior of traverse_one_object() is changed slightly in that it now
returns -1 instead of 1 in the case that parse_tree() fails, but this is
not an issue because its only caller (traverse_reachable) does not care
about the value as long as it is nonzero.

This code was introduced in commit 271b8d2 ("builtin-fsck: move away
from object-refs to fsck_walk", 2008-02-25). The same issue existed in
that commit.

Signed-off-by: Jonathan Tan <jonathantanmy@google.com>
---
Here's a code cleanup. I noticed this while looking at modifying fsck.
---
 builtin/fsck.c | 13 +------------
 1 file changed, 1 insertion(+), 12 deletions(-)

diff --git a/builtin/fsck.c b/builtin/fsck.c
index 99dea7adf..4ba311cda 100644
--- a/builtin/fsck.c
+++ b/builtin/fsck.c
@@ -168,18 +168,7 @@ static void mark_object_reachable(struct object *obj)
 
 static int traverse_one_object(struct object *obj)
 {
-	int result;
-	struct tree *tree = NULL;
-
-	if (obj->type == OBJ_TREE) {
-		tree = (struct tree *)obj;
-		if (parse_tree(tree) < 0)
-			return 1; /* error already displayed */
-	}
-	result = fsck_walk(obj, obj, &fsck_walk_options);
-	if (tree)
-		free_tree_buffer(tree);
-	return result;
+	return fsck_walk(obj, obj, &fsck_walk_options);
 }
 
 static int traverse_reachable(void)
-- 
2.13.2.932.g7449e964c-goog


```

## Jonathan Nieder, 2017-07-19 23:25

Subject: Re: [PATCH] fsck: remove redundant parse_tree() invocation
Message-ID: <20170719232541.GA13924@aiede.mtv.corp.google.com>
URL: https://gitlist.dev/e/20170719232541.GA13924%40aiede.mtv.corp.google.com
In-Reply-To: <20170718222848.1453-1-jonathantanmy@google.com>

```
Hi,

Jonathan Tan wrote:

> If obj->type == OBJ_TREE, an invocation of fsck_walk() will invoke
> parse_tree() and return quickly if that returns nonzero, so it is of no
> use for traverse_one_object() to invoke parse_tree() in this situation
> before invoking fsck_walk(). Remove that code.

I like the diffstat.  I'm trying to figure out what the old code was
trying to do, since that will make it easier to understand this
change.

fsck_walk_tree calls parse_tree, so why did we need to parse it in
advance?  Was it just about handling the error differently when it
fails to parse?

It appears this code comes from
https://public-inbox.org/git/20080214090013.GK24004@spearce.org/:

 +	if (parse_tree(item) < 0)
 +		return; /* error already displayed */
 +
 +	init_tree_desc(&desc, item->buffer, item->size);

At that point the parse_tree call was not redundant.  Later it must
have been amended and cleaned up to use fsck_walk.

Reviewed-by: Jonathan Nieder <jrnieder@gmail.com>

Thanks for cleaning up.

```
