export_marks() has this code:
struct object_decoration *deco = idnums.hash;
...
for (i = 0; i < idnums.size; ++i) {
deco++;
if (deco && deco->base && deco->base->type == 1) {
...
}
}I see that deco is off by one here at the end of the idnums.hash array (and, btw, the check for 'deco &&' is always true). Indeed, this crashes on Windows, and I can make it crash on Linux with this patch (which overallocates a bit and writes junk into that space):
diff --git a/wrapper.c b/wrapper.c index 4e04f76..658925e 100644 --- a/wrapper.c +++ b/wrapper.c @@ -72,7 +72,7 @@ void *xrealloc(void *ptr, size_t size) void *xcalloc(size_t nmemb, size_t size) { - void *ret = calloc(nmemb, size); + void *ret = calloc(nmemb+1, size); if (!ret && (!nmemb || !size)) ret = calloc(1, 1); if (!ret) { @@ -83,6 +83,7 @@ void *xcalloc(size_t nmemb, size_t size) if (!ret) die("Out of memory, calloc failed"); } + memset(ret+nmemb*size, 0xDE, size); return ret; }
-- 1.5.6.64.gd77fe