From: Junio C Hamano Date: Wed, 28 Apr 2021 04:12:41 GMT Subject: Re: [PATCH v2 3/8] object.c: add and use oid_is_type_or_die_msg() function Message-ID: In-Reply-To: Josh Steadmon writes: > On 2021.04.20 15:36, Ævar Arnfjörð Bjarmason wrote: >> diff --git a/object.c b/object.c >> index 9e06c0ee92..0f07f976fb 100644 >> --- a/object.c >> +++ b/object.c >> @@ -176,6 +176,18 @@ int oid_is_type_or_error(const struct object_id *oid, >> type_name(want)); >> } >> >> +char* oid_is_type_or_die_msg(const struct object_id *oid, > > It's kind of a nitpick, but I found the function name to be confusing. > It sounds like you're going to die with a custom message. Maybe > something like "get_oid_type_mismatch_msg()" would be more > straightforward. Yeah, in an older round I found this function's name was confusing, too. Also, there is a style (in our codebase, asterisk to signal the pointer-ness sticks to the identifier, not to the type name). Thanks.