From: Patrick Steinhardt Date: Wed, 11 Mar 2026 13:55:16 GMT Subject: Re: [PATCH 2/6] packfile: extract logic to count number of objects Message-ID: In-Reply-To: <871phqmtcu.fsf@iotcl.com> On Wed, Mar 11, 2026 at 01:41:05PM +0100, Toon Claes wrote: > Patrick Steinhardt writes: > > > In a subsequent commit we're about to introduce a new > > `odb_source_count_objects()` function so that we can make the logic > > pluggable. Prepare for this change by extracting the logic that we have > > to count packed objects into a standalone function. > > > > Signed-off-by: Patrick Steinhardt > > --- > > packfile.c | 45 +++++++++++++++++++++++++++++++++++---------- > > packfile.h | 9 +++++++++ > > 2 files changed, 44 insertions(+), 10 deletions(-) > > > > diff --git a/packfile.c b/packfile.c > > index 215a23e42b..1ee5dd3da3 100644 > > --- a/packfile.c > > +++ b/packfile.c > > @@ -1101,6 +1101,36 @@ struct packfile_list_entry *packfile_store_get_packs(struct packfile_store *stor > > return store->packs.head; > > } > > > > +int packfile_store_count_objects(struct packfile_store *store, > > + unsigned long *out) > > +{ > > + struct packfile_list_entry *e; > > + struct multi_pack_index *m; > > + unsigned long count = 0; > > + int ret; > > + > > + m = get_multi_pack_index(store->source); > > + if (m) > > + count += m->num_objects + m->num_objects_in_base; > > To make sure I understand correctly: > > `m->num_objects` indicates how many objects are in the current pack, and > `m->num_objects_in_base` how many are in it's base (and that accumulates > what's in the bases of the base?). Yup, that's exactly right, `num_objects_in_base` is basically recursive across the bitmap layers. > > + for (e = packfile_store_get_packs(store); e; e = e->next) { > > + if (e->pack->multi_pack_index) > > + continue; > > Because we added the count through the midx already, we skip any > packfile that's included in the midx. > > But some packfiles are not in the midx so we fall through for those. > > Makes sense. Correct. Patrick