From: Taylor Blau Date: Fri, 23 Jan 2026 01:21:55 GMT Subject: Re: [PATCH v3 12/14] builtin/pack-objects: use `packfile_store_for_each_object()` Message-ID: In-Reply-To: <20260121-pks-odb-for-each-object-v3-12-12c4dfd24227@pks.im> On Wed, Jan 21, 2026 at 01:50:28PM +0100, Patrick Steinhardt wrote: > static int add_object_in_unpacked_pack(const struct object_id *oid, > - struct packed_git *pack, > - uint32_t pos, > + struct object_info *oi, > void *data UNUSED) > { > if (cruft) { > - off_t offset; > - time_t mtime; > - > - if (pack->is_cruft) { > - if (load_pack_mtimes(pack) < 0) > - die(_("could not load cruft pack .mtimes")); > - mtime = nth_packed_mtime(pack, pos); > - } else { > - mtime = pack->mtime; > - } > - offset = nth_packed_object_offset(pack, pos); > - > - add_cruft_object_entry(oid, OBJ_NONE, pack, offset, > - NULL, mtime); OK, here's where we see the existing logic for determining the mtime of an object in the GC sense. I see there's a subsequent patch that also makes use of the object_info->mtimep field, and my guess is (not having completely read that patch yet) that having the same notion of mtime between the two callsites is desirable. I still wonder whether imposing that notion of mtime at the object_info layer is the right choice. I wonder if it would make more sense to allow the caller to have a "statp" pointer filled out (or alternatively stick a "struct stat" in both the packed union type as well as the loose one, though the latter doesn't yet exist). Then the caller could do something like: static time_t object_info_gc_mtime(const struct object_info *oi) { if (!oi->statp) BUG("oops!"); switch (oi->whence) { case OI_CACHED: return 0; case OI_LOOSE: return oi->statp->st_mtime; case OI_PACKED: struct packed_git *p = oi->u.packed.pack; if (p->is_cruft) { uint32_t pack_pos; if (load_pack_mtimes(p) < 0) die(_("could not load cruft pack .mtimes for '%s'"), pack_basename(p)); if (offset_to_pack_pos(p, oi->u.packed.offset, &pack_pos) < 0) die(_("could not find offset for object '%s' in cruft pack '%s'"), oid_to_hex(&oi->oid), pack_basename(p)); return nth_packed_mtime(p, pack_pos_to_index(p, pack_pos)); } else { return p->mtime; /* or oi->statp->st_mtime */ } default: BUG("unknown oi->whence: %d", oi->whence); } } I like the above because it encapsulates the GC-specific interpretation of an object's mtime outside of the object_info layer, while adding information (namely statp) that is generic enough to be potentially useful to other callers who may not be interested in the GC-specific interpretation. > + add_cruft_object_entry(oid, OBJ_NONE, oi->u.packed.pack, > + oi->u.packed.offset, NULL, *oi->mtimep); > } else { > add_object_entry(oid, OBJ_NONE, "", 0); > } > @@ -4341,14 +4328,24 @@ static int add_object_in_unpacked_pack(const struct object_id *oid, > > static void add_objects_in_unpacked_packs(void) > { > - if (for_each_packed_object(to_pack.repo, > - add_object_in_unpacked_pack, > - NULL, > - ODB_FOR_EACH_OBJECT_PACK_ORDER | > - ODB_FOR_EACH_OBJECT_LOCAL_ONLY | > - ODB_FOR_EACH_OBJECT_SKIP_IN_CORE_KEPT_PACKS | > - ODB_FOR_EACH_OBJECT_SKIP_ON_DISK_KEPT_PACKS)) > - die(_("cannot open pack index")); > + struct odb_source *source; > + time_t mtime; > + struct object_info oi = { > + .mtimep = &mtime, > + }; > + > + odb_prepare_alternates(to_pack.repo->objects); > + for (source = to_pack.repo->objects->sources; source; source = source->next) { > + if (!source->local) > + continue; OK, we dropped the ODB_FOR_EACH_OBJECT_LOCAL_ONLY flag when dispatching to the packfile_store iterator, but that's OK, since it's handled above here. Interestingly, packfile_store_for_each_object_internal() has a similar check: if ((flags & ODB_FOR_EACH_OBJECT_LOCAL_ONLY) && !p->pack_local) continue; , but I'm wondering whether these are subtly different. Would a non-local source ever have packs for which the p->pack_local bit is set? Or is the locality of a pack determined relative to the source containing it, in which case we'd need to make the check here? > + if (packfile_store_for_each_object(source->packfiles, &oi, > + add_object_in_unpacked_pack, NULL, > + ODB_FOR_EACH_OBJECT_PACK_ORDER | > + ODB_FOR_EACH_OBJECT_SKIP_IN_CORE_KEPT_PACKS | > + ODB_FOR_EACH_OBJECT_SKIP_ON_DISK_KEPT_PACKS)) > + die(_("cannot open pack index")); > + } > } > > static int add_loose_object(const struct object_id *oid, const char *path, > > -- > 2.53.0.rc0.250.g0ac79233d6.dirty > Thanks, Taylor