From: Paolo Bonzini Date: Mon, 04 Feb 2008 17:14:19 GMT Subject: Re: [PATCH 3/4] git-commit: Refactor creation of log message. Message-ID: <47A747EB.9020909@gnu.org> In-Reply-To: Johannes Schindelin wrote: > Hi, > > On Mon, 21 Jan 2008, Paolo Bonzini wrote: > >> This means that: 1) the commit may be aborted after editing the message >> if there is a problem writing out the tree object (slight disadvantage); > > I consider this more than a slight disadvantage. I regularly take ages > coming up with a good commit message, because I think that the overall > time balance is better with me spending more time on the message, but > every reader spending less time to guess what I meant. > > So I would be quite annoyed to edit a message, only to find out that for > whatever reason the commit was not successful. Just to make it clearer, the piece of code that would have to fail, for the behavior to change, is this: discard_cache(); read_cache_from(index_file); if (!active_cache_tree) active_cache_tree = cache_tree(); if (cache_tree_update(active_cache_tree, active_cache, active_nr, 0, 0) < 0) { rollback_index_files(); die("Error building trees"); } There are a couple of failure modes hidden in update_one (in cache-tree.c): sub = find_subtree(it, path + baselen, entlen, 0); if (!sub) die("cache-tree.c: '%.*s' in '%s' not found", entlen, path + baselen, path); ... if (mode != S_IFGITLINK && !missing_ok && !has_sha1_file(sha1)) return error("invalid object %s", sha1_to_hex(sha1)); but I don't really understand how they could happen. If you do, I appreciate being taught. :-) Also note that some problems writing the tree object (I cannot think of anything but running out of diskspace -- permission errors could be caught creating the index and logmessage too) could also happen writing the commit object. I don't think in practice the disadvantage I mentioned can happen. > Are you _sure_ you need 3/4 for 4/4? Probably no, but it makes it much easier to avoid duplicated code (all the cases are already enumerated in prepare_log_message). I tried it first and did not finish because the code was really really ugly. Thanks for the review. Paolo